Mutants & Masterminds Power Profile: Radiation Powers (PDF)
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Radiation Powers (PDF)
A Mutants & Masterminds Power Profile
Design and Writing: Steve Kenson
Editing and Development: Jon Leitheusser
Art: Ivan Nunes
Playtesters: Leon Chang, James Dawsey, Nathan Kahler, Jack Norris, Aaron Sullivan
Format: 5-page full-color PDF [600 KB download]
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications associated with the power. It's a ready-made guide to creating new heroes and villains for your M&M game!
Power Profile: Radiation Powers
Command the unleashed power of the atom! In the modern age, no powers are associated more with changing ordinary people into superhumans than Radiation Powers. The "radiation accident" is a time-honored origin, and radioactivity offers a powerful weapon and tool for those able to wield it. From radiation blasts to blinding light and burning heat, radiation powers let you nuke 'em until they glow! This product is for Mutants & Masterminds Third Edition.