Mutants & Masterminds Power Profile: Water Powers (PDF)
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Water Powers (PDF)
A Mutants & Masterminds Power Profile
Design and Writing: Steve Kenson
Editing and Development: Jon Leitheusser
Art Direction and Graphic Design: Hal Mangold
Art: Darren Calvert
Playtesters: Darren Bulmer, Leon Chang, Jack Norris, Aaron Sullivan
Format: 5-page full-color PDF [758 KB download]
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications associated with the power. It's a ready-made guide to creating new heroes and villains for your M&M game!
Power Profile: Water Powers
Some might think so, but Water Powers are no laughing matter: water covers three-quarters of the Earth's surface, makes up the majority of living organisms, and is something we depend upon to survive. Control over this element ranges from the destructive power of tsunamis and water erosion to suffocating spheres and high-pressure blasts. Survive in the ocean depths, form hydrokinetic objects, and summon aquatic and elemental creatures that obey your commands with the powers of water! This product is for Mutants & Masterminds Third Edition.