Advanced Gamemaster's Guide

Advanced Gamemaster's Guide


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Advanced Gamemaster's Guide
A Sourcebook for the d20 System
Written by Owen K. C. Stephens
Cover by William C. Eaken
192 pages, hardback
ISBN: 1-932442-29-4

Gamemasters Wanted!

Anybody who's ever run a game knows it can be a chore. Between stuffing monsters in dungeon rooms, drawing maps, finding that careful balance between giving the PCs too much or, worse, facing the dreaded TPK (total party kill), it's a tough job being the GM. And whether you're an old hand, with several editions under your belt, or a first timer, still wet behind the ears, you undoubtedly want your games to be the very best they can be. Green Ronin's Advanced Gamemaster's Guide is designed specifically for you. It brings everything together and gives you the tools to raise you and your player's enjoyment. Usable by itself or alongside Green Ronin's Advanced Bestiary and the Advanced Player's Manual, books in the Advanced Series take the d20 system the next step. Inside you'll find a slew of useful material, including:

From the expert pen of Black Company Campaign Setting and Bastards and Bloodlines author Owen K.C. Stephens, the Advanced Gamemaster's Guide gives you the tools to take your games to a new level. Whether running a one-shot game or an extended campaign, this book is for you.

Requires the use of the Dungeons & Dragons®, Third Edition Core Books, by Wizards of the Coast, for use. This product utilizes updated material from the v.3.5 revision.

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