Moderator: Super Moderators


Zaruthustran wrote:Where in the book does it define equipment for the various troop types?
I figure the Wayfinders are basically viking commandos. Sneak up, hurl spears and exes, smash into melee, fade away. They excel at disrupting supply lines and demolishing depots/watchtowers.
Nah, to exploity for me, especially since i do not see sabers in the same league as a fencing blade (first slashes, while the second pricks until you decide to run the other party through wit your blade).The Wardens are mounted troops modeled after hussars. They use sabers (same mechanics as Braavosi blade) and recurve bows, what for to use Agility for both weapons' damage. Armored in breastplates, these guys are classic light cav: harass at range until the enemy breaks, then charge in and cut down.

(Check the entry at : http://www.thearma.org/SwordForms.html ).
DaimosofRedstone wrote:Zaruthustran wrote:Where in the book does it define equipment for the various troop types?
?
I figure the Wayfinders are basically viking commandos. Sneak up, hurl spears and exes, smash into melee, fade away. They excel at disrupting supply lines and demolishing depots/watchtowers.
Wouldn't Raiders be that without Engineer addition?
Nah, to exploity for me, especially since i do not see sabers in the same league as a fencing blade (first slashes, while the second pricks until you decide to run the other party through wit your blade).The Wardens are mounted troops modeled after hussars. They use sabers (same mechanics as Braavosi blade) and recurve bows, what for to use Agility for both weapons' damage. Armored in breastplates, these guys are classic light cav: harass at range until the enemy breaks, then charge in and cut down.

Zaruthustran wrote:DaimosofRedstone wrote:Zaruthustran wrote:Where in the book does it define equipment for the various troop types?
?
I'm asking for a page number that shows equipment for the various troop types. What sort of armor do Guerillas wear? What resource is spent if you'd like to upgrade unit equipment?
Raiders lack some key skills, notably Stealth, Athletics, and Warfare. Athletics is for damage and mobility, Stealth is so they can effectively infiltrate and hide, and Warfare is so they can determine where and what to hit--and operate independently.I figure the Wayfinders are basically viking commandos. Sneak up, hurl spears and exes, smash into melee, fade away. They excel at disrupting supply lines and demolishing depots/watchtowers.
Wouldn't Raiders be that without Engineer addition?
Nah, to exploity for me, especially since i do not see sabers in the same league as a fencing blade (first slashes, while the second pricks until you decide to run the other party through wit your blade).The Wardens are mounted troops modeled after hussars. They use sabers (same mechanics as Braavosi blade) and recurve bows, what for to use Agility for both weapons' damage. Armored in breastplates, these guys are classic light cav: harass at range until the enemy breaks, then charge in and cut down.
Suit yourself. The term "Saber" was for flavor; in-game, just use the stats for Braavosi blade and picture it however you like. There's no reason you couldn't use one from horseback. Saber works for me because it's certainly an Agility-based weapon. See http://www.youtube.com/watch?v=rBTtq2Gzm6w , if you'd like a dramatic example.



Zaruthustran wrote:
Raiders lack some key skills, notably Stealth, Athletics, and Warfare. Athletics is for damage and mobility, Stealth is so they can effectively infiltrate and hide, and Warfare is so they can determine where and what to hit--and operate independently.
Suit yourself. The term "Saber" was for flavor; in-game, just use the stats for Braavosi blade and picture it however you like. There's no reason you couldn't use one from horseback. Saber works for me because it's certainly an Agility-based weapon. See http://www.youtube.com/watch?v=rBTtq2Gzm6w , if you'd like a dramatic example.

DaimosofRedstone wrote:Additional i would claim that a Braavosi Blade is about the worst weapon you can be stranded with on a battlefield since a narrow, straight blade neither gives you the bludgeoning power of a straight sword, nor the slashing power of curved blades and is likely to break before you can get it out of your opponents body after you skewered him.

Cataphract wrote:DaimosofRedstone wrote:Additional i would claim that a Braavosi Blade is about the worst weapon you can be stranded with on a battlefield since a narrow, straight blade neither gives you the bludgeoning power of a straight sword, nor the slashing power of curved blades and is likely to break before you can get it out of your opponents body after you skewered him.
While I agree that a rapier is not as good a battlefield weapon as a civilian one, but I will disagree that a sword does not bludgeon (Well, unless you hit somebody with the pommel or the cross!), it cuts (and thrusts, of course, but that's another thing). Rapiers are absolutely unable to cut (except for minor tip cuts against the face), much as Hollywood tries to convince us otherwise (Three Musketeers, I'm looking at you).
Also, I will state again that I doubt the Braavosi blade is an actual rapier. Arya's sword isn't even a rapier- it's an 1800s smallsword, especially the one they show in the movie, but of course that was the intended design.

DaimosofRedstone wrote:It cuts and thrusts as well, but medieval swords also did bludgeoning, especially against anything stronger than chainmail, with more advanced armor you got more and more swords that would counter armor not by cutting or thrusting through it but by transmitting blunt force to the body beneath the armor. It is obvious that you would not spend a lot of time honing the edge of a sword that will be blunt everytime you use it (especially since you still can do a world of hurt to somebody who is unarmored by hitting him with a metal 'stick').
Whatever it is, i would not want to be caught with a small sword or a rapier on a battlefield where people wield axes, clubs, maces, swords and spears, in one word real close quarter weapons. For that matter i would also prefer a rifle with or without a bayonet or an entrenching tool to a smallsword.

Cataphract wrote:DaimosofRedstone wrote:It cuts and thrusts as well, but medieval swords also did bludgeoning, especially against anything stronger than chainmail, with more advanced armor you got more and more swords that would counter armor not by cutting or thrusting through it but by transmitting blunt force to the body beneath the armor. It is obvious that you would not spend a lot of time honing the edge of a sword that will be blunt everytime you use it (especially since you still can do a world of hurt to somebody who is unarmored by hitting him with a metal 'stick').
Again, I'll disagree. Swords have been documented to be able to break mail links, true, but against plate armor your best bet is half-swording to find a gap. At best, you could strike someone's helmet with force, to stun them, but consider that aside from the armor you're also wearing a padded gambeson underneath that cushions you and protects you from any shock short of a dedicated bludgeoning weapon such as a warhammer. The only case where I can see that blunt force was effective was, as I said, the head or the hands (gauntlets or no, you can still break fingers with a powerful strike).

DaimosofRedstone wrote:Zaruthustran wrote:
Raiders lack some key skills, notably Stealth, Athletics, and Warfare. Athletics is for damage and mobility, Stealth is so they can effectively infiltrate and hide, and Warfare is so they can determine where and what to hit--and operate independently.
They got all those, albeit only at 2. The Stealth part i share, Athletics i do not since they are not particular devastating they hurt by being mobile and as for warfare: units do not know where to hit and will not by getting Warfare (warfare, as far as i can make it out is for siegecraft), that is what a leader is for,a commander or subcommander.
Suit yourself. The term "Saber" was for flavor; in-game, just use the stats for Braavosi blade and picture it however you like. There's no reason you couldn't use one from horseback. Saber works for me because it's certainly an Agility-based weapon. See http://www.youtube.com/watch?v=rBTtq2Gzm6w , if you'd like a dramatic example.
Well, movies aint particular ahmm... accurate in depicting battles, though i would still like to point you, for a visual representation, to Braveheart.
Fencing, to me, is to 'stick it where it hurts'. Light cavalry is for riding down fleeing enemies, killing other outriders, pillaging and maybe charging into the back of enemy formation. Two of these are actually battlescenarios and in both cases the cavalry tries to hack down enemies. No finesse, no fancy fencing, just galloping up and splitting heads.
And i do not see how agility, e.g. fine manipulation, comes into play there?
Additional i would claim that a Braavosi Blade is about the worst weapon you can be stranded with on a battlefield since a narrow, straight blade neither gives you the bludgeoning power of a straight sword, nor the slashing power of curved blades and is likely to break before you can get it out of your opponents body after you skewered him.

Zaruthustran wrote:
The Warfare skill is detailed on page 68. Among other things, "Warfare is used extensively in combat and warfare but may also be used outside of combat to look for areas or opportunities for strategic or tactical advantage." The specialties are Command, Strategy, and Tactics. By giving this skill to the Commandos, it's reasonable to conclude that they can operate independently (NC commander within the unit) and intelligently assess, plan, and execute missions.
Well, sure, movies are entertainment, and often take dramatic license from reality. Keep in mind, though, that the purpose of Song of Ice & Fire RPG is to model a fictional fantasy series of books. Not history.
Keep in mind that all melee weapons use the same ability: "Fighting". Fencing is one of many specialties, and each of those specialties describes skill with an item (as opposed to a particular style of fighting). So yes, while in your mind the term "Fencing" brings to mind Princess Bride 1:1 dueling, the game rules don't care. Style isn't part of the equation. All the game cares about is the tag on the equipment list on Table 9-3. Braavosi Blade uses the Fencing specialty, in the same way that Longaxe uses the Axes specialty.

DaimosofRedstone wrote:Pity is, that you cannot carry your own arsenal. Sometimes you just need to pick one and make the best out of it.
So if i had to get somebody in plate armor with a sword i would go for bludgeoning, which would still to me much more good than slicing and dicing. I someone would not feel confident that i would be able to exploit gaps in the armour. I would rather keep him occupied until somebody else (always close in a battle) bludgeons him with something.

Well, sure, movies are entertainment, and often take dramatic license from reality. Keep in mind, though, that the purpose of Song of Ice & Fire RPG is to model a fictional fantasy series of books. Not history.
Braveheart's a good flick, though I admit I don't recall too many sabers. If you're looking for cinematic depiction of sabers in battle, see http://www.youtube.com/watch?v=-9x5ADYWXeo .
Keep in mind that all melee weapons use the same ability: "Fighting". Fencing is one of many specialties, and each of those specialties describes skill with an item (as opposed to a particular style of fighting). So yes, while in your mind the term "Fencing" brings to mind Princess Bride 1:1 dueling, the game rules don't care. Style isn't part of the equation. All the game cares about is the tag on the equipment list on Table 9-3. Braavosi Blade uses the Fencing specialty, in the same way that Longaxe uses the Axes specialty.
Agility comes into play because the Braavosi Blade bases damage on Agility. Again, see table 9-3. It doesn't matter why; that's what the rules say.
Well, with no damage bonus (it's just straight Agility), a Braavosi Blade wielded by a Agility 3 Fighting 3 trooper is certainly not going to crack plate. It's not intended to. The unit in question is light cavalry, designed to harry and chase down lightly-armored foes: archers, support troops, peasant levies. I'm comfortable with the units ability to accomplish that task.
DaimosofRedstone wrote:No, i do not look for cinematic depictions of saber fights.
Movies are supposed to look good and ...well the fighters are duelling and showing off and would be begging for a cut to the back or the knee in a battle (there is nothing that takes the fight out of somebody faster). The objective in a battle is not to fight your opponent with all that swirls and show-off, the objective is to kill the enemy as quickly as possible and get back to the whoring, the drinking and the general lifing.

Return to A Song of Ice and Fire RPG
Users browsing this forum: Erryk and 5 guests