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Saisei wrote:Oooooo. Be sure to post up when you're done.










Admiral Yacob wrote:This is awesome, anyone have a good suggestion for a one-off Halloween adventure to run with this? I think my group would love it.



Siroh wrote:Admiral Yacob wrote:This is awesome, anyone have a good suggestion for a one-off Halloween adventure to run with this? I think my group would love it.
I am working on turning the playtest scenario I wrote into something properly formatted etc. I'm stuck drawing the town map however, so I don't know when it'll be done.


Admiral Yacob wrote:Siroh wrote:Admiral Yacob wrote:This is awesome, anyone have a good suggestion for a one-off Halloween adventure to run with this? I think my group would love it.
I am working on turning the playtest scenario I wrote into something properly formatted etc. I'm stuck drawing the town map however, so I don't know when it'll be done.
Hey Siroh, I was hoping you might have an update. I'm reading through the rules now and loving it but have no experience with horror. My group really wants me to do something scary as a one-off for Halloween. Also, does anyone out there have a good recommendation, I don't mind some conversion though I prefer fan-made (read free) to buying something for a one-off.

Siroh wrote:I am trying to draw up a town map, but I can make a PDF without that. The scenario I wrote up for the playtest is a southern gothic horror set in Louisiana state called Home Sweet Home. I had plans to write up a werewolf attack module set in Europe, and a viking encounter with werewolves as well, but didn't have time, plus I wanted to test that one myself to see how well the classes worked with pre-industrial PCs. Let me see if I can layout Home Sweet Home, you really can wing it without the town map since so little of the town action in the adventure requires bearings or location specific information.



Siroh wrote:I was a little inspired, and managed to get it done in one sitting.
http://wp.me/p1yVzA-5d

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