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One trick I learned over the years is to try to pace the game so that I have one-on-one scenes ready to occur at the end of a session...so I can keep one player late for a bit...catch another one or two between game sessions to handle their characters...and have a player show up early to handle their scene. You don't want to inconvenience the players, but if you aren't messing up their schedules you can get the majority of the one-on-ones completed before the start of the new session.
Crazydwarf wrote:That's pertty clever, and in this wonderous time of technology there is e-mail and texting and chatrooms etc.
We had none of that when I was a kid, we had to walk uphill in the snow to talk to our GM's *grumble grumble*
Nowadays when we play we just keep it wide open, and just assume all players will act accordingly to their PC's knowledge.
Neith wrote:First of all, a question on pronunciation from a previous thread that never got answered: is it "genlock" as the 'g' in "again", or as in "gem"?
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