muggie2 wrote:How long does it take to make a set of armor? Well, calculate the time it would take to complete one set of armor (lots of games have rules for this, if SIFRP doesn't then find one that does and use their figures). Calculate how much you could sell the armor for. Divide the final cost by 6, divide the resulting number by the number of weeks it should take, and that's the investment that must be made each week to create the desired set of armor. If they get extra successes, they shorten the time taken, which reduces the cost. Of course, that's assuming you have a buyer - craftsmen could make some things and fit or refit them as necessary (such as mail armor), whereas others were custom-made (such as full plate) because they needed to be fitted exactly to the buyer.
DaimosofRedstone wrote:So if i only get standard successes i make no money since investment=sales price?
Why would anyone make armor or anything under these rules?
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