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On 2002-05-07 20:08, Draamal wrote:
I have to say that I love playing Champions. Making characters however is another story, same story with trying to teach new players how to play.
I have no doubt that M&M won't have either of these problems, but (it's a big one) how well is it going to match up to Champions as far as customization and balance?
On 2002-05-23 01:04, arcady wrote:
Is it going to have something like Champions' Variable Power Point Pool, BESM's Dynamic Sorcery, or Silver AGe Sentinels' Dynamic Power?
On 2002-04-18 16:26, Steve Kenson wrote:
For that matter, what sort of superhero campaign setting(s) and styles do you prefer?
On 2002-05-23 16:34, johnnype wrote:
Freedom City sounds great. What I'm looking however, is something more along the lines of The Authority and Planetary. Both of these sound like they might be a problem however given their power levels.
On 2002-05-29 15:09, quindia wrote:
So when will start to see actual "preview" material?
On 2002-05-30 17:30, Draamal wrote:
Beat me to it. I don't suppose you are still looking for playtesters, are you? I finally have a group that would like to try...
In fact, I think the largest part of the playtest might even be drawing to a close, but Steve and Chris are more in the loop on the very specific details.
On 2002-06-20 19:02, quindia wrote:
On 2002-06-21 04:31, Quixote wrote:
Thanks for the update, I understand that you get busy, and was really just curious how the project was coming.
On 2002-06-21 20:40, Doctor Otaku wrote:
I'm glad to hear about how well M&M is shaping up, any chance there will be sneak peeks at Gen Con this year?
Kudos, and here's hoping it's everything I think it will be.
On 2002-07-03 04:31, Squirrel Nutkin wrote:
If you think it's gonna be the best superhero RPG you've ever seen, then you won't be disappointed. Heck, I playtested M&M and I still wanna play in one of the demos at Origins.
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