langeweile wrote:if you want a sniper, beef up your to hit and dmg ratio - thats what the attack system and the dmg system are for.
if you hit 90% and 70% are deadly, then you are a sniper - thats it.
Nope. The problem is that there's no way to enhance a weapon's deadliness on the basis of skill alone, and the Weapon Specialization feat just won't cover it sufficiently. Damage for a rifle remains the same whether it's Tennessee Buck or Private Alvarez from Clear and Present Danger doing the shooting. But there are abilities that can make the difference between "one shot, one kill" and just wasting ammunition. Here's a sample of such abilities from my conversion of
Skull & Bones, from a conversion of the Buccaneer's class abilities:
Hunter’s Patience
You can use a long gun like an extension of your own arm.
Requirements: +6 BAB, Survivor of the Caribbean feat.
Benefits: For each round that you spend doing nothing but aiming, you gain a +1 Circumstance Bonus to your attack roll when you finally fire your shot, up to a maximum of ½ of your BAB. If there are any distractions during this aiming period, a Concentration check (DC 10 + rounds spent aiming + any damage inflicted) must be made to maintain your aim. Failure means losing any bonus accumulated thus far, though you can start over the next round. You must be using a rifle or long musket to attempt the use of this feat.
Hunter’s Marksmanship
With a little time to aim, you can kill from long range.
Requirements: +12 BAB, Hunter’s Patience feat.
Benefits: When using the Hunter’s Patience feat, you gain a +2 bonus to damage so long as you spend at least three rounds aiming.
Remember, a sniper doesn't just brace his rifle and pop someone in the blink of an eye. There's the matter of concealing yourself so you can take the time to aim those oh-so-deadly shots, choosing targets, aiming, and the kill. All of this takes time. A good eye alone doesn't make a sniper. Time, training, practice, and experience at the craft makes a sniper, and feats can represent this focus as well, and often better, than BAB and damage ratings alone.
DnDChick's feat could be used with a rifle as well, with a little tweaking, to represent a more modern sniper.