This a power I've been toying around with. I'm not sure about the DC's.
FIND THE PATH
Fatiguing, Maintenance
This power shows the way to a specific subject.
For a DC of 0 + Familiarity, the adept learns the precise direction to the subject, which may be a person, place, or thing. (A person may make a Will save to resist.) If this is all that the adept desires, the use of the power is not fatiguing. Attempting anything more than this does risk fatigue, even if this level is all that is obtained.
If the roll is made by 5 or more, the adept instead is pointed along the most direct route to the subject. This route may involve danger, but it must be physically possible for the adept to follow.
If the roll is made by 10 or more, the adept is pointed to the most efficient route to the subject. This may take longer than the most direct route, but will be safer.
If the roll is made by 20 or more, the adept is guided around whatever dangers may infest the route.
The Narrator should make the roll secretly so the adept is not sure what level of finding has been attained. (Though the adept may restrict himself to the lowest level, as mentioned.)
Example: An adept seeks a kidnapped acquaintance (Familiarity +10), who the GM happens to know is held in a deep underground cavern.
If the adept reaches DC 10, the power indicates a direction more or less downward into the earth, with no indication of how far or how to get there.
DC 15 means the power tugs the adept to a nearby cave that ultimately leads to the friend's location. Unfortunately, a dragon makes its lair deep in the cave.
DC 20 means the power leads the adept to a safer entry to the Underdark.
DC 30 means the power warns the adepts of traps, tripwires, and ambushes along the chosen route. Not directly, with information, but by leading around them or the like.
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See, I don't want to make it too easy to find really familiar objects, but I don't want it to be utterly impossible to find unfamiliar ones either. One idea I had was to take the familiarity of the subject or the familiarity of the location, whichever is worse?
Any suggestions?

