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AstroZoom wrote:Two and a half things:
First, I loved V&V. It was my first superhero game, as well. Great so see others still giving it some love.
Second, I highly recommend Freedom City, even if you don't use it as your setting. I'm running a realistic game set in Chicago, but FC has provided me many ideas for NPC, maps and the like.
I actually have come up with a novel use for the supplement (here comes the "half"). My team has a "Danger Room" that one of the team members has programmed Freedom City into, as it is one of his favorite comic book settings. So whenever the PCs want a relatively low-stakes, four-color adventure, they saunter to the Danger Room and zap themselves into Freedom City!




AaronUnicorn wrote:I'm running a game set in a different city from Freedom, but sharing the same universe, and I have found Freedom City to be absolutely invaluable. I've taken events from the timeline that have affected the world over (like the Terminus Invasion), I've borrowed NPCs, and the section on "Beyond Freedom" where it talks about Atlantis, Farside City, and (my favorite) Kaiju Island, have all be wonderful to me.
I would recomend Freedom City as a purchase. Even if you're not going to set things there, or sharing the same universe, or use any of the characters, it's a fabulous example of the kind of detail that you should have for your campaign city, IMHO.




daredevil wrote:Salut Mcnuggle, moi personnelement j'ai trouvé que ca valait le cout, pour les idées de NPC et comment bâtir un setting =)
Mais comme il t'a été suggéré, je te conseil de le faire venir de amazon.ca c'est beaucoup moins cher que n'importe quel magasin à montréal! (pas difficile être moins cher que le maudit valet de coeur LOL).


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