Moderator: Super Moderators






Citizen Arcane wrote:I hate to be a downer, but I have NEVER understood the concept behind conversion rules.
It's a different system with a different design philosophy.
Also, a character concept is a character concept. Just take the essence of the character and rebuild it using the tools that the new system gives you. Somethings won't work quite so well, and some things will work better.
Learn the new system and make it work for you!




Thanks for pointing it out! But, I have to say that when one's power is so great already, it is just another step on the road.bwgwl wrote:hey Strand0 -- congrats on your new ranking!so how does it feel to be Earth's Mightiest Poster?


Whiteknight wrote:Albert, are your conversion notes available for download? I have a bunch of Champs characters that I want to try and port over to M&M (or DC Heroes for that matter) but I never played Champions; I get the Hero stuff for the characters mainly.


Steve Kenson wrote:Tends to be my experience as well. Conversion systems can provide guidelines but they tend to produce wonky results when they're adhered too slavishly. I've been converting between different superhero RPGs as long as I've been playing them (since I buy lots of different stuff and convert to my game of choice) and I've always just kinda of eyeballed it to get the right feel rather than worrying if X = Y in a particular game system.


Return to Mutants & Masterminds Archives
Users browsing this forum: Google [Bot] and 0 guests