Neo's Marvel Conversions (updated 7/31/03)

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Re: Iron Man

Postby Valdier » Sat Mar 08, 2003 10:57 pm

Neo wrote:
Valdier wrote:
As a note, it seems most of Iron mans skills were cut off, possibly some feats and powers also?


Nope all there it is a 2 page PDF, you just need to look on the second page for the rest of Tony's skills, feats and the rest of the iron man capabilities. :)


Ahhh good deal, thanks :)

just saw some cut off mid line and was wondering, never got down to page 2 because I figured it was history, of which, I already knew it ;)
If you are looking for news, examples, tutorials, FAQ or something else, try visiting Valdier.com
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Spawn

Postby Neo » Sun Mar 09, 2003 12:19 am

Hiya Folks

As requested A PDF of Spawn (PL 19) aka Al Simmons, a dead government Assassin made into a Hellspawn to be a General for the Armies of Hell and now turned good is available for download.

This is a 2 page PDF

http://www.neo-innovation.com/Supers_Files/mm_spawn.pdf

Enjoy!
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Postby Mucknuggle » Sun Mar 09, 2003 5:55 am

NICE!
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Postby Aust » Sun Mar 09, 2003 6:16 am

love your stuff.
Also, tag for future reference.

(these forums should have a subscribe feature without having to post to the thread)
Don't fire until you see the....AAAHHHHH!!!! SHOOT IT!!! SHOOT IT!!!
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Sweet!

Postby Lara Croft » Sun Mar 09, 2003 10:15 am

Neo and Valider just keep making me happy. You gents do some great work. Thanks so.
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Postby Neo » Sun Mar 09, 2003 10:31 am

Wolfx wrote:I was wondering if you could a conversion of the various Hulk characters.

Thanks


I'll take a look at the Hulk next
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Carnage

Postby Neo » Mon Mar 10, 2003 5:28 pm

Hiya Folks

(Slight change of plans, Carnage got done before the Hulk :) but the Hulk will be available shortly).

A PDF of Carnage (PL 20) aka Cletus Kassady, Sociopathic Serial Killer, who also happens to be criminally insane and bound to the extremely powerful symbiotic offspring of Venom! is now available for download from the Supers page for use with M&M.

http://www.neo-innovation.com/Supers_Files/mm_carnage.pdf

Enjoy!
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Postby Mucknuggle » Mon Mar 10, 2003 7:50 pm

Carnage...nice, but 5 pls higher than Venom?! I hope that I remembered that correctly. Carnage isn't hat much stronger than Venom, only like 1 PL.

Looking at your Carnage conversion in more depth, I have a few comments. Carnage isn't that strong. Brock is naturally stronger than Cassidy, so shouldn't Venom have a higher base strength than Carnage? Also, the Carnage symbiote is only slightly stronger/quicker/more powerful than Venom. I think that he should be PL 16. He should only be able to lift a bit more than Venom and don't you think that his various items that he creates with his symbiote would be better as the Create Object power?

Also, can you tell me where you converted him from? Did you find an existing write-up in MSH and change it for MnM or did you do it yourself?
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Postby Neo » Tue Mar 11, 2003 7:50 am

Mucknuggle wrote:Carnage...nice, but 5 pls higher than Venom?! I hope that I remembered that correctly. Carnage isn't hat much stronger than Venom, only like 1 PL.

Looking at your Carnage conversion in more depth, I have a few comments. Carnage isn't that strong. Brock is naturally stronger than Cassidy, so shouldn't Venom have a higher base strength than Carnage? Also, the Carnage symbiote is only slightly stronger/quicker/more powerful than Venom. I think that he should be PL 16. He should only be able to lift a bit more than Venom and don't you think that his various items that he creates with his symbiote would be better as the Create Object power?

Also, can you tell me where you converted him from? Did you find an existing write-up in MSH and change it for MnM or did you do it yourself?


Carnage is actually remarked as being "substantially" better in all physical abilities than its parent Venom, though you are correct about Cletus/Brocks comparitive strengths

Create object, well it could be done with Create object, but Carnage does not actually "Create" anything he merely shapes himself into weapons, hence it made more sense as a natural weapon.

The Conversion was born from some MSH info, the Marvel Directory and the Spiderfan.com site information.
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Postby Neo » Wed May 14, 2003 7:06 pm

Little old bump for any noobs who may not have seen them the first time round.

Also some more to go up soon, starting with a bunch of unqiues from my home campaign...should all being good and well and sane in the world find time to do a website update on a bunch of fronts this weekend.
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Postby Neo » Sun May 18, 2003 1:07 pm

Hiya Folks

Well conversion notes have been completed for the following

HULk (PL 18 )
Daredevil (PL 12)
Spiderman (PL 16)
Wolverine (PL 18 )
Nightcrawler (PL 10)
Captain America (PL 16)
Sentinel Mk1 (PL 12) (sentinels 2,3,4,5,6 OMEGA, OMEGA Executive model, Master Mold and nimrod to follow)

Just need to find time now to write them up onto the char sheets and PDF them. All will of course include a picture as always. anyway I suspect these will pop up on my site throughout the week.
Last edited by Neo on Mon May 19, 2003 4:33 pm, edited 1 time in total.
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Postby Gylthinel » Sun May 18, 2003 2:00 pm

Wait one second.... you have Hulk at PL 18, and Carnage at PL 20? You think Carnage is more powerful than the Hulk? Hulk is called, at times, the most powerful being on earth. He would squash Carnage like a cockroach, which would be hard with a 2 PL deficite.
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Postby Neo » Sun May 18, 2003 2:16 pm

Gylthinel wrote:Wait one second.... you have Hulk at PL 18, and Carnage at PL 20? You think Carnage is more powerful than the Hulk? Hulk is called, at times, the most powerful being on earth. He would squash Carnage like a cockroach, which would be hard with a 2 PL deficite.


And there in lies the point i've been trying to get across for ages.. POWER LEVEL as much as it sounds it is not an accurate portrayal of Power...merely a representation of the number of points it takes to build said Hero or Villain.

Carnage has more options than the hulk through thier comparitive powers and thus costs more than the Hulk.

If you can do 9 or 10 mid level things then chances are you are going to cost a lot more than someone who can only do 1 or 2 high level ones, which is EXACTLY why i've been trying to get across to folks that PL is not an accurate portrayal of the toughness of something merely as I say a representation of how many points he costs to build, which may or (as is more often the case) may not mean he is tougher than the next hero/villain.

Besides as I've pointed out numerous times I don't make "from the ground" up statted versions of existing Heroes or Villains in order to shoehorn them into a campaign of a specific level.. I convert heroes and villains that have already been made from one system (MSH mostly) into another (This, M&M)...so the work is already done. all I am doing is adding up the points and providing them in a printable form for folks to use or not as they choose.

If you think someone is particularly weak or tough in comparison to another I suggest you contact Marvel direct :) as it is them who statted these guys, based on I might add what they actually HAVE done in the comics.... so one or two folks may not agree with the levels of folks I provide but apart from the occasional mistake I make, I have absolutely no doubts regarding thier accuracy.

Its also worth bearing mind that although hulk may be slated as the toughest being on the planet..the reality of it may not be quite so accurate, afterall how many other hero groups have beat the snot out of him....lots! :D But he is very very strong granted, and he does get stronger the more you hit him, he is amazingly resistant to damage and he can leap very far indeed... hurting him certainly isn't easy at all but its far from impossible and there are other heroes and villains who would toast him without batting an eyelid.

But if its any consolation as I mentioned some posts back in this thread Carnage needs a revision, as I made a mistake when I converted him as several copy and pastes were made from venom and the base strength for Carnage was a left over from Brock, not from the physically weaker Cletus Cassidy, so his strength and hence PL would be less than it actually is at the moment. This was pointed out to me by some kind soul so will be corrected soon as I get a chance.
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Postby Gylthinel » Mon May 19, 2003 10:49 am

Well, I can concede that PL is not necessarily an accurate depiction of a characters power. That concession made... You think Carnage can lift 3.2 KT? I'm not really a carnage expert, I'll admit, but do you really understand how much that is?

Oh, and I think his swinging could be a power stunt of leaping.
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Postby Neo » Mon May 19, 2003 12:02 pm

Gylthinel wrote:Well, I can concede that PL is not necessarily an accurate depiction of a characters power. That concession made... You think Carnage can lift 3.2 KT? I'm not really a carnage expert, I'll admit, but do you really understand how much that is?


I've already pointed out his Strength was incorrect due to a previous miscalculation which was pointed out shortly after I put Carnage up some months back, but thus far haven't had time to fix. His carry cap is more around 50 tons region. (base 10 str, +10 super strength).

As i've mentioned I'll fix it with the next bout of updates

>Oh, and I think his swinging could be a power stunt of leaping.

Its possible for the two to be linked via Power Stunt certainly, but it just didn't fit for a few reasons
a) Both would then be at the same power level, which they aren't he can swing X far and leap X far...
b) He leaps because he's strong but he swings because he uses webs... to link the two implies he does one because its an aspect of the other, which it isn't.

Thanks for the feedback though, if you spot anything just gimme a shout :)
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Slew of conversion available

Postby Neo » Mon May 19, 2003 4:40 pm

Hiya Folks

finally managed to get some updates done on the site (see sig.) and get a few conversions written up and PDF'ed and added some creations from my home game.

HULK (PL 18 )
http://www.neo-innovation.com/Supers_Files/mm_hulk.pdf

SPIDERMAN (PL 16)
http://www.neo-innovation.com/Supers_Files/mm_spiderman.pdf

DAREDEVIL (PL 12)
http://www.neo-innovation.com/Supers_Files/mm_daredevil.pdf

Revised CARNAGE (Strength issue dealt with.. now PL 18 )
http://www.neo-innovation.com/Supers_Files/mm_carnage.pdf

And the creations from my home game including the Neurones which are depicted with our own Storns awesome artwork! (used with his permission).

THE INFECTED (PL 1)
http://www.neo-innovation.com/Supers_Files/mm_infected.pdf

EPSILON GUARDS (PL 6)
http://www.neo-innovation.com/Supers_Files/mm_epsilon.pdf

NEURONES (PL 8 )
http://www.neo-innovation.com/Supers_Files/mm_neurones.pdf

Also included an update in the front page about what is going to be added shortly, and also added the Neutralising collar (device) and the Adamantium Skeleton and Techno Organic Virus (New Powers) to the Supers page also.

Enjoy!
Last edited by Neo on Mon May 19, 2003 6:22 pm, edited 2 times in total.
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Postby Chris » Mon May 19, 2003 6:15 pm

Youre a star Mark!
:D
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Postby Neo » Mon May 19, 2003 6:23 pm

Chris wrote:Youre a star Mark!
:D


Heh always nice to be appreciated thanks! :D
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Postby therealtony » Mon May 19, 2003 8:44 pm

Hey Neo! I just wanted to give you mad props for your Bruce Timm style Ironman..and I want to give you a double thumbs up for picking the "classic" Ironman design.

WHHHOOOO!!!!!!!
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Postby Mucknuggle » Tue May 20, 2003 2:53 am

WOOT! Neo is back! Great to have conversions coming again! Spidey is great! Any chance to get a Venom-suit Spidey?
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Postby Neo » Tue May 20, 2003 8:17 am

Mucknuggle wrote:WOOT! Neo is back! Great to have conversions coming again! Spidey is great! Any chance to get a Venom-suit Spidey?


Heya Mucknuggle :)

Venom suit spidey k I'll add him to the list for you, shouldn't be a problem.
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Postby Chris » Tue May 20, 2003 8:37 am

Woah! No super-dexterity on Spidey though?
:(
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Postby Neo » Tue May 20, 2003 9:03 am

Chris wrote:Woah! No super-dexterity on Spidey though?
:(


He didn't really need it but you can add the following if you feel you'd like him to have Super Dexterity.

Super Dexterity +3 (4 pp)
Balance +3 (3 pp)
total PP = 15

For a total Power Level shift of +1

That will give you a +3 on Acrobatics and Balance skills (and other Dex skills used untraineD)

Raises his Reflex save to +10, Raise Initiative to +8 and his Ranged attack to +14

Finally it would change his Defence to 28/19.
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Postby Chris » Tue May 20, 2003 10:01 am

Danke! :D
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Postby Neo » Tue May 20, 2003 3:54 pm

Chris wrote:Danke! :D


No worries :)

Should have Wolverine up shortly
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