Samurai007 wrote:Well, I give all starting characters a number of free skill points equal to their Int score (not mod) This keeps things in a relatively small range, usually 8-20 points. If you give (X + Int mod) x PL, lets say X = 1, you could have anywhere from 0 to 60 free skill points! Increasing X can easily allow 100+ free skill points! If you think about it, using the raw Int score is much better.
I suppose I was being too literal by saying (X + Int mod) since I was taking it straight from DnD. Guess they don't transalte well between DnD and MnM. What I meant was using their skill system (points per lvl + mod). Then again, DnD characters have a ton of skill points, but that WOULD be the case since they don't have super powers per se.
I like your idea of using the Int score for free skill points and will toss that out to my group. Thanks






