Hi all,
I'm a fairly new DM running my fairly new group (2nd adventure for both of us) through Death in Freeport. They are not easily led, shall we say, but they're having a great time. The original quest of finding Lucius has all but been forgotten, though every once in a while it surfaces briefly. They are having a great time and are loving adventuring in the city (the lawless violence seems to suit them just fine!).
I have the Freeport City book and the additional stuff from the site here and am planning to get Denizens soon.
So here's my question -- does it matter whether they find Lucius or not? I'm at a bit of a crossroads in terms of game planning; I could send in a couple more NPC's, offer rewards, whatever, to get them "back on track". But they seem to be having so much fun that I wonder if I just ought to let them wander and see what develops, all the while feeding them characters and places from the City book.
As far as my DMing style goes, I seem to be able to improvise pretty well, so I'm gaining confidence that I can handle their wandering. One of the players asked if they needed to solve everything in DIF to go on to the other ones, and when I said yes, he said, "Maybe you better hold off on buying them!" Meaning they weren't about to be "railroaded".
I'd love any suggestions from players or DM's. And I do think the City book has enough material to keep them going for years.
All the best,
Bob Irving



