Dragon Fist

Dragon Fist, Chris Pramas' fantasy RPG of high-flyin' martial arts action, is finally going to see print at the hands of Green Ronin. This forum is closed while the game is being re-developed.

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Postby REG » Mon Jan 27, 2003 2:09 am

Personally, I don't find d20 System slow. Then again, I'm so used to that kind of game. And I don't find it outdated. It's a heck of a lot better than the AD&D rules we've had prior.

If DF has to go strictly OGL (sans d20 logo and trademarks), I'd rather they have rules conversion for use with the most popular fantasy role-playing game.
Anyhoo, just some random thoughts...

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Postby Michael Heacock » Mon Jan 27, 2003 10:03 am

REG wrote:If DF has to go strictly OGL (sans d20 logo and trademarks), I'd rather they have rules conversion for use with the most popular fantasy role-playing game.
Hackmaster? :D
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ogl

Postby Kindred » Mon Jan 27, 2003 1:36 pm

Michael Heacock wrote:
REG wrote:If DF has to go strictly OGL (sans d20 logo and trademarks), I'd rather they have rules conversion for use with the most popular fantasy role-playing game.
Hackmaster? :D


hoody hoo!
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield.
-"Ulysses" Alfred, Lord Tennyson
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Postby REG » Mon Jan 27, 2003 6:02 pm

Michael Heacock wrote:
REG wrote:If DF has to go strictly OGL (sans d20 logo and trademarks), I'd rather they have rules conversion for use with the most popular fantasy role-playing game.
Hackmaster? :D

No. Lejendary Adventures RPG. :yar:
Anyhoo, just some random thoughts...

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Postby Michael Heacock » Tue Jan 28, 2003 12:50 am

In all seriousness though. An argument could be made for Hackmaster being the most popular RPG of all-time ... since it is AD&D 1E.

Ah, the good 'ol days of role-playing ... where sometimes a high number was good. And sometimes a low number was good. Where consistency scowled and left the building.
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the good ol' days

Postby Kindred » Tue Jan 28, 2003 1:34 pm

Michael Heacock wrote:In all seriousness though. An argument could be made for Hackmaster being the most popular RPG of all-time ... since it is AD&D 1E.

Ah, the good 'ol days of role-playing ... where sometimes a high number was good. And sometimes a low number was good. Where consistency scowled and left the building.


when the first time you rolled a polyhedral die, it deformed horribly...
One equal temper of heroic hearts,
Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield.
-"Ulysses" Alfred, Lord Tennyson
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Re: Dragon Fist - OGL please

Postby Steelabjur » Sun Feb 09, 2003 2:05 am

Timba wrote:The traditional xia of fiction is a non-conformist who fights for justice. He is honorable to a fault, his word is inviolable, and his reputation is more important than life itself. This type of xia is the idealized version of the heroic xia, and is primarily encountered in modern fiction and cinema.

A less romanticized description of xia can be drawn from history and more traditional fiction. This xia is also a swordsman, but one who is more dogmatic than altruistic. He is a champion for any cause to which he has pledged his loyalty, be it benevolent or otherwise. This definition takes into account the sometimes dubious nature of actions performed by xia. Along these lines, in Once Upon a Time in China all swordsmen who adhere to the principles of loyalty, reciprocity, and duty are xia. No distinction is made between xia who are altruistic, and those whose motives are of questionable merit.


Using this example as a base (and forgetting the Wu part of the equation momentarily), the best western version of the Xia I can think of is the old Western Gunslinger. Sure, he doesn't fly or use martial arts (which may be what is tripping up some people's comparisons), but in attitude he seems the closest fit. In fact, in the few Wuxia films I've seen (CTHD, Dragon Inn, a few others the name of which escapes me at the moment) some of the story elements used match those used in the old Westerns far more closely than those in newer movies like The Matrix.

Just my two bits in the "What is Wuxia" debate.
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To wu or not to wu

Postby Mindcrime » Sun Feb 09, 2003 6:09 pm

Ya'll are thinking too hard about what is and isn't wuxia. Wuxia is simply the Chinese version of fantasy literature in the west. Overly analyzing the word is like overanalyzing the word "fantasy" in English.

Over here in Asia, the book stores are filled with thousands of serialized fantasy novels, all which are, to some degree, "wu xia." Using HK movies as your only frame of reference is like analyzing western fantasy using Conan the Barbarian, Sword and the Sorcerer, and Hawk the Slayer to determine what is and isn't western fantasy.

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Re: the good ol' days

Postby Michael Heacock » Sun Feb 09, 2003 11:25 pm

Kindred wrote:
Michael Heacock wrote:In all seriousness though. An argument could be made for Hackmaster being the most popular RPG of all-time ... since it is AD&D 1E.

Ah, the good 'ol days of role-playing ... where sometimes a high number was good. And sometimes a low number was good. Where consistency scowled and left the building.


when the first time you rolled a polyhedral die, it deformed horribly...
Ah, those fantastic days before high-impact plastic.

Which reminds me of a funny thing over the weekend. My FLGS has a rotary phone in the store. Anyhow, at our last game day, this little 10 year old kid wanted to call his mom to come have her pick him up ... he was just looking at the phone, kind of dumbfounded. I said "It's a rotary phone." He said "I've seen them, but how do you use it." Maybe I'm too damned old ... but it just struck me as the strangest thing. Not knowing how to use a rotary phone? I had to dial his mom for him. I'm still not sure if he figured out what I was doing, other than spinning the dial.
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