I just downloaded a 3e Character Sheet that has a tag to insert an image and I was wondering if that would be possible for the form that you made Greygor? I think that it'd be quite cool
Moderator: Super Moderators


Sketchpad wrote:Hola,
I just downloaded a 3e Character Sheet that has a tag to insert an image and I was wondering if that would be possible for the form that you made Greygor? I think that it'd be quite cool


gobbo wrote:I have downloaded the Zip file, but can notget it t work, and the link for the pdf is not working. Is it just me?

Flea wrote:Ditto. "Viewer cannot decrypt this document" error.


gobbo wrote:Still won't let me save a character. Doesn't let me change Hero Points, doesn't add the Meele Damage score correctly and doesn't add all the save right. Not complaining! Just reporting for bug fixes!


Valdier wrote:gobbo wrote:Still won't let me save a character. Doesn't let me change Hero Points, doesn't add the Meele Damage score correctly and doesn't add all the save right. Not complaining! Just reporting for bug fixes!
You won't be able to save it. That requires the full version of acrobat.



Flea wrote:How do I add a bitmap to the character sheet in the Character Sketch box?








Sketchpad wrote:Re-he-heally .. hmm .. are you thinking of making it into a PDF Form by any chance?





infidel wrote:I just got MnM for xmas and I'm still reading through it. However, being the number-cruncher that I am, I wanted to put together a good character sheet template in Excel.
This is the first draft. Feel free to use, or respond if you find any bugs.
MnM Character Sheet v 1.0.zip
I've included all of the information on Green Ronin's format, and added a few extras:
1) A power point tracker, showing total available points plus points from weakness, and subtracting points allocated to abilities, skills, feats, powers, devices, etc.
2) Carrying capacity calculators, incorporating the guidelines of the carrying capacity and super-strength multiplier tables.
3) A wealth tracker as part of the gear listing. I plan to use money rules in my campaigns.
As I said, I'm still reading through the book, and I'll likely add things to this template. However, I hope people will find it useful. Feedback appreciated.

drake113 wrote:Great work, but (and you knew there had to be one, didn't you?) for us Excel-challenged folk, what should I modify to adapt the 1 pp=3 Skill points house rule?


Albert Deschesne wrote:So far: Defense and Initiative have no Calculations in them, Hero points aren't calculated based on the power Level (I assume this is because they can't change), In the powers section there's no place to add the cost for stunts.


infidel wrote:Wow! That's a generous house rule
Basically, you just need to change the formula for allocated power points to take only 1/3 point for each skill rank you add.

Rebel!Valdier wrote:infidel wrote:Wow! That's a generous house rule
Basically, you just need to change the formula for allocated power points to take only 1/3 point for each skill rank you add.
Just so you know, it has become a fairly common house rule amongst many of us here playing the game, so you may notice it all over the place

Strand0 wrote:Rebel!Valdier wrote:infidel wrote:Wow! That's a generous house rule
Basically, you just need to change the formula for allocated power points to take only 1/3 point for each skill rank you add.
Just so you know, it has become a fairly common house rule amongst many of us here playing the game, so you may notice it all over the place


Wolverine-X wrote:I've tested it on several character that I created on paper and it calculated all of the stats based on what I purchased correctly. My next test is to check it against Valdiers characters on his website. I think it is completely accurate, but I still need to run it through a few more tests. Once I've finished the Design of the sheet if anyone is interested in it let me know.

Return to Mutants & Masterminds Archives
Users browsing this forum: Bing [Bot] and 0 guests