D20 Pirates Blog

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Aug 04, 2012 11:00 am

Here's a floor plan and area descriptions for a manor house, where the fancy landlubbers live.

http://d20pirates.blogspot.com/2012/08/ ... manor.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Aug 11, 2012 5:36 am

Today's update discusses how to make deck plans a part of the campaign, and presents suggestions for modifying them.

http://d20pirates.blogspot.com/2012/08/ ... tting.html

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Re: D20 Pirates Blog

Postby Nate Christen » Thu Aug 30, 2012 6:32 pm

The blog's newest entry includes maps for a secret rendezvous.

http://d20pirates.blogspot.com/2012/08/ ... e-but.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sun Sep 02, 2012 1:32 pm

Here's the next adventure in the series, which marks the end of a major story arc.

http://d20pirates.blogspot.com/2012/09/ ... glory.html

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Re: D20 Pirates Blog

Postby Nate Christen » Tue Sep 11, 2012 3:49 pm

Today I've added a new Voodoo-inspired relic.

http://d20pirates.blogspot.com/2012/09/ ... amedi.html

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Re: D20 Pirates Blog

Postby Nate Christen » Tue Sep 18, 2012 6:15 pm

My newest post is an early observation of International Talk Like a Pirate Day, and includes a new relic.

http://d20pirates.blogspot.com/2012/09/ ... hings.html

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Re: D20 Pirates Blog

Postby Nate Christen » Mon Oct 01, 2012 2:38 pm

Today's entry is a set of reference tables for randomly determining a ship's cargo.

http://d20pirates.blogspot.com/2012/10/booty.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Oct 20, 2012 6:49 am

My newest update includes a bit of fiction and a link for another good resource.

http://d20pirates.blogspot.com/2012/10/ ... ource.html

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Re: D20 Pirates Blog

Postby Nate Christen » Mon Oct 29, 2012 5:18 pm

Today I have another interlude, this one detailing some of the hazards of sailing.

http://d20pirates.blogspot.com/2012/10/ ... ds-of.html

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Re: D20 Pirates Blog

Postby Nate Christen » Fri Nov 09, 2012 2:31 pm

This update includes an interlude, an optional rule and a new prestige class.

http://d20pirates.blogspot.com/2012/11/ ... er-of.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sun Nov 18, 2012 7:48 am

Today I have two more magical items.

http://d20pirates.blogspot.com/2012/11/ ... items.html

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Re: D20 Pirates Blog

Postby Nate Christen » Mon Nov 26, 2012 5:10 pm

Here are stats for three more pregenerated characters.

http://d20pirates.blogspot.com/2012/11/ ... cters.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Dec 01, 2012 9:49 am

Today's update includes additions for two previous posts.

http://d20pirates.blogspot.com/2012/12/ ... tions.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Dec 15, 2012 6:32 pm

Here's another Interlude, this one involving a ransom demand and the drama that results from it.

http://d20pirates.blogspot.com/2012/12/ ... ansom.html

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Re: D20 Pirates Blog

Postby Nate Christen » Fri Dec 21, 2012 4:11 pm

Today's post is a bit of fiction, a short story that could function as the background story for a Player Character.

http://d20pirates.blogspot.com/2012/12/ ... cters.html

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Re: D20 Pirates Blog

Postby Nate Christen » Wed Dec 26, 2012 6:34 pm

This post marks the three-year anniversary of my blog. For the first time, there are links to download annual compilations, along with a character sheet addendum that I like to use for encouraging players to write about their PC's.

http://d20pirates.blogspot.com/2012/12/ ... nning.html

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Re: D20 Pirates Blog

Postby Nate Christen » Fri Dec 28, 2012 4:59 am

Today's update includes suggestions for using occultists in a Skull & Bones campaign, a modified spell list for doing so, stats for an occultist and his students, a book shoppe where a cabal could operate and a new relic, grimoires.

http://d20pirates.blogspot.com/2012/12/ ... magic.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sun Dec 30, 2012 5:38 am

I've added a couple of arcane items, rules for poppets and tarot cards.

http://d20pirates.blogspot.com/2012/12/ ... items.html

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Re: D20 Pirates Blog

Postby Nate Christen » Tue Jan 01, 2013 1:01 pm

To start 2013 properly, I've updated the blog with the next adventure in the series, "Living Legends."

http://d20pirates.blogspot.com/2013/01/ ... gends.html

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Re: D20 Pirates Blog

Postby Nate Christen » Thu Jan 03, 2013 7:27 am

Today's post is floor plans for a coffeehouse, stats for its proprietor, and suggestions for using it in a campaign.

http://d20pirates.blogspot.com/2013/01/ ... house.html

-Nate
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Re: D20 Pirates Blog

Postby Nate Christen » Sat Jan 05, 2013 6:42 am

This update is for worst-case scenarios, if the PC's should be defeated and captured.

http://d20pirates.blogspot.com/2013/01/ ... scape.html

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Re: D20 Pirates Blog

Postby Nate Christen » Mon Jan 07, 2013 5:38 pm

Here is a longer article, inspired by folklore regarding giants, with ideas for incorporating them in a campaign.

http://d20pirates.blogspot.com/2013/01/ ... earth.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Jan 12, 2013 12:19 pm

I've finally finished a project that's been in the works for a while now--deck plans for a galleon.

http://d20pirates.blogspot.com/2013/01/the-galleon.html

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Re: D20 Pirates Blog

Postby Nate Christen » Mon Jan 14, 2013 7:16 pm

Today I have a new interlude, and announcements regarding Disney's next pirate movie and a new anthology of related music.

http://d20pirates.blogspot.com/2013/01/ ... dates.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Jan 19, 2013 8:11 am

This update includes both a review of the novel The Guardship by James L. Nelson and a new interlude, "The Brethren."

http://d20pirates.blogspot.com/2013/01/ ... eview.html

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