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Raven2909 wrote:In the description for this new benefit it says that the +2 bonus applies to making poisons (as well as identifying/treating), are there actual rules for the creation of poisons I have missed somewhere in the core or the nights watch book?



Kajani wrote:I think creating poison could be handle about something like knowledge, healing or even survival - all that could give you knowledge about poisonous herbs and animals or minerals...


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