I have no doubt that M&M won't have either of these problems, but (it's a big one) how well is it going to match up to Champions as far as customization and balance? I'm hoping for something close to what Champions can do as far as simulating any idea you can possibly come up with and balancing similar level (point) characters and yet some way to make characters quickly and easily and that new players will not have to put in long hours getting comfortable with all the ins and outs of the rules to make a decent character.
I realize this is a tall order (and a much longer post than I had intended) but I have high hopes.
P.S. Liked your work on the Magic system in Shadowrun Steven, hope that translates well to superhero powers.







