Rewards and contradictions

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Rewards and contradictions

Postby Wagner_Darksteel » Wed May 02, 2012 3:11 am

Please help me here, I have a couple questions...

The book contradict itself. This is a piece of what is written in page 118 of the Core Rulebook:
"Donating Coin
For every 200 gold dragons you donate, you can increase your house’s Wealth resource by +1."

And this is a piece of what is written in the very same book at page 191:
"Coin
Coin awards come from scenes where there is a financial stake in the scene’s outcome. Participating in a tournament for a prize could grant a Coin reward, and successfully negotiating a trade agreement with a Free City merchant might also produce a Coin reward. Characters can invest Coin into their house. For every 1,000 gold dragons invested, the house’s Wealth resource increases by 1."

So? Which one is correct? To raise my house Wealth it'll cost the party 200 or 1000 gold dragons?

===================================================================================================

Next question, I made a Warfare battle (I loved the Warfare rules, by the way), but in the sea. The Warships of the party were attacked by Pirates.
It was 1 unit versus 2 unit. The players had a Veteran Warship, with the player having Warfare 4 (Command 2B), and the opponents had 2 Green Warship units, with their commander having Warfare 3 and a sub-commander with Warfare 2. It was a massacre, the players didn't even get hit. Checking Table 10-5 of page 182, they defeted less than three units (gaining 1 Glory) and fought in disavantage 2:1 (+2 Glory), so they should be rewarded 3 points of Glory.

HOWEVER, checking table 11-2, page 192 of the Core Rulebook, their challenge was a minor challenge, so they should earn, maximum 1 point of Glory. Which one is correct? Also, the ONLY player (of the five players) who did something, was the Leader, who used Warfare. Should ONLY him gain Exp? What about the rest of the party? Should they have found some Coin with the pirates? How much? The hardest part of being a Narrator is giving rewards wisely, can you please help me with this?
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Re: Rewards and contradictions

Postby Kajani » Wed May 02, 2012 3:53 am

As far as i remembered it was mentioned in the FAQ that any wealth-point up to a maximum of 40 stands for 200, after that it stands for 1.000 dragons.
This mattered for our house, because we started wíth arund 40 (38 if I am correct). To be honest, we get any wealth-point which was transfered in real coin (to have some coin in the treasure-chamber for minor rewards and costs) only for 200, anyway if we reduced our wealth from 39 to 38 or from 43 to 42...
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Re: Rewards and contradictions

Postby Ser Richard » Thu Jun 14, 2012 12:01 am

HOWEVER, checking table 11-2, page 192 of the Core Rulebook, their challenge was a minor challenge, so they should earn, maximum 1 point of Glory. Which one is correct? Also, the ONLY player (of the five players) who did something, was the Leader, who used Warfare. Should ONLY him gain Exp? What about the rest of the party? Should they have found some Coin with the pirates? How much? The hardest part of being a Narrator is giving rewards wisely, can you please help me with this?


both are right they get the glory from the battle and they get the glory as a reward as for the second part give them all xp because they were there althou they did make any rolls there characters narrativly were helping
and as a matter of fact how can he command a unit of warship( which is 5 boats) at sea because he can't be in the same space ie attached to the unit and give orders in less they where Personal Guard Warships for 18 points of power.
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Re: Rewards and contradictions

Postby coldwind » Thu Jun 14, 2012 1:23 am

Errata gives warships the same "give commandswhile attached" as personal guard.
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Re: Rewards and contradictions

Postby Ser Richard » Thu Jun 14, 2012 10:06 am

Really is that in any of the books or is it online
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Re: Rewards and contradictions

Postby coldwind » Thu Jun 14, 2012 4:41 pm

Ser Richard wrote:Really is that in any of the books or is it online


I don't know if it's been incorporated into any books yet, but over in the FAQ thread: viewtopic.php?f=29&t=7470

Warship (Replacement); SIFRP, Page 108
Replace the last sentence under warship with:

To invest in a warship, you must have at least one domain with a coast, island, pond, lake, or river.

Add the following as boxed text
Special: A commander or sub-commander can attach himself to a warship unit and retain the ability to issue orders.
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Re: Rewards and contradictions

Postby Ser Richard » Thu Jun 14, 2012 9:25 pm

Ok thanks that makes more sense now. no one wants to spend 18 points on a unit just to use them in a battle.
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