You are able to give the Lord of Light’s gift of life to those who have recently passed beyond the veil of death, though they return changed.
Requires Pious (R’hllor)
You may spend a Destiny Point to make a Will test (bonus dice from Dedication apply) to revive a dead character, the difficulty of which is determined by the amount of time for which they have been dead.
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Dead one hour Formidable (12)
Dead twelve hours Hard (15)
Dead one day Very Hard (18)
Dead one week Heroic (21)
The reanimated character must take the Forgetful, Haunted, Outcast, and Marked drawbacks, gaining no Destiny Points for doing so. Depending on the manner of the character’s death and the amount of time between their death and resurrection, the Narrator may substitute or add other Drawbacks - a character who bled out from a lost limb might substitute the Maimed drawback for Marked, and a character whose throat was cut may also have to take the Mute drawback. The character also loses all Fate qualities and the Destiny Points invested in them.
A character so resurrected automatically passes all Endurance checks to resist the negative effects of suffocation, drowning, starvation, thirst, lack of sleep, extreme heat, and extreme cold.
EDIT: Each time a previously revived character dies and is resurrected again by this benefit, they permanently lose 1 rank in any ability in which they have rank 3 or higher.
Any character resurrected in this way also gains this Quality without having to invest a Destiny Point, ignoring the prerequisites. They may make the Will check to revive another character without spending a Destiny Point. However, if so used, they die once again - this time, permanently.
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VISIONS OF R’HLLOR
The Lord of Light grants you visions of things to come in the form of dancing flame, cinder, and ash.
Requires Pious (R’hllor)
After gazing into a source of fire, you may make a Formidable (12) Cunning test (bonus dice from Decipher apply) to comprehend the meaning of what you saw in the flames. The size of the fire can provide additional bonuses or penalties.
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Tiny, Candle -4
Small, Torch -2
Medium, Campfire +0
Large, Bonfire +1
Massive, Inferno +3
On a successful test, you are able to interpret the insight into events that have not yet come to pass. You gain one useful bit of information or detail per degree of success. The Narrator will take you aside and describe the most important elements of your vision and give you the pieces to put together in whatever way you will. Regardless, the events you foresee always come to pass.
Using this benefit counts as your use of the Pious benefit for the day.



