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coldwind wrote:I always try to allow player actions, 'cause consequences can be so much fun





Zorbeltuss wrote:As for the torture scene, I would make it an intimidate against passive will. With X number of successes needed before target breaks.




Zorbeltuss wrote:-Exchange Status with Will for intrigue defense and iniative.
-The Narrator assigns a modifier to intrigue defense to the captive, based on who it is. Stannis would probably get +12, Viserys would probably get a penalty.

Zorbeltuss wrote:Not necessarily. RL interrogators find that the threat of torture is more effective than actually following through with it. It's mainly on 24 and similar shows/movies/stories that it's an effective way to get information.

Lord Ben wrote:Zorbeltuss wrote:Not necessarily. RL interrogators find that the threat of torture is more effective than actually following through with it. It's mainly on 24 and similar shows/movies/stories that it's an effective way to get information.
I think it would be more accurate to say that RL interrogators never find publicly admitting to torture being an effective way to keep a job.


Lord Ben wrote:Those studies have absolutely zero motivation to say torture helps if it in fact does. There are two scenarios. Torture works but they say it doesn't, torture doesn't work and they say it doesn't.


B-Type wrote:One of the problems of torture is that if the torturer doesn't believe the guy, he'll keep torturing him until he tells the "truth"...and the torture-ee will change his story to stop the torture. It's just not very reliable.




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