Ok, I forget what the variant is called, the one where each player controls a house with a number of PCs.
How do you feel about replacement characters, where something happens to kill a PC.
should they come in as starting players each time, or with a similar amount of xp gained and chance to spend destiny points as the pc they replace?
I figure that if they come in as starting pcs, the difference will start to be pronounced very quickly.
My GM argues that if I want my new PC's to have more xp, I just start them older.
Firstly, I hate starting them older, secondly, it's not the XP I'm worried about so much as the time spent building an array of qualities.
Any thoughts?


