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vonpenguin wrote:So this has been bugging me and I'd like to get some opinions. Say I'm making a Tal'Vashoth, I get lucky on my stat rolls and end up with a 4 in strength. Add in the background bonus and that's a five, ok good. But what happens then if I roll a twelve on the benifits table for another +1 strength? Is that a 6 to start with or is it six advances in the stat meaning I still need to spend a seventh to get a 6?


Loswaith wrote:vonpenguin wrote:So this has been bugging me and I'd like to get some opinions. Say I'm making a Tal'Vashoth, I get lucky on my stat rolls and end up with a 4 in strength. Add in the background bonus and that's a five, ok good. But what happens then if I roll a twelve on the benifits table for another +1 strength? Is that a 6 to start with or is it six advances in the stat meaning I still need to spend a seventh to get a 6?
Personaly this is incredably unlikely, so if it did happen I'd let the Tal'Vashoth start with the 6 in strength as I see no reason for the especially lucky player for being penalised. Though that said I dont include the set ability bonus a character gets as part of the background in the scalling either so all Qunari can get 6 strength before paying increased stat gains, as do other backgrounds for their respective abilities.


Balgin Stondraeg wrote:Same here. Additionaly if a Qunari is fortunate enough to have strength 6 it won't be a 7 untill at least 4th level (and if he can survive that long without increasing any of his other ability scores like constitution then he's got a pretty amazing support network of party members).

Loswaith wrote:Personaly this is incredably unlikely, so if it did happen I'd let the Tal'Vashoth start with the 6 in strength as I see no reason for the especially lucky player for being penalised.
shonuff wrote:Incredibly unlikely, yes, but still possible.


empyrien wrote:...
While it is unlikely if you are using the 2d6 method for background bonuses, if you are using the option where the players get 3 background advancements they can straight out choose the +1 Strength. What does one do then? Then the situation becomes messy and is the reason I dislike the ability advancement system.
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