Blood Mage (Master)

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Blood Mage (Master)

Postby Elfie » Tue Feb 28, 2012 10:43 am

I'm sure this has been asked before, but I wasn't able to find a useful thread about it.

How does the 2D6 damage for a helpless victim actually get applied? Is this instead of the normal 1D6? If so, do you gain just as much mana? Or is it part of the Minor Action required prior to casting, making it totally separate from the blood-to-mana equation, resulting in a total of 3D6 penetrating damage on the victim?


The way it's worded, I'd lean toward it being a replacement for the initial 1D6, logically resulting in more mana. But then why couldn't you just get 2D6 mana out of your own blood or a willing ally's blood? That makes me think it's actually separate damage completely, resulting from the opposed test required to use an unwilling victim.
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Re: Blood Mage (Master)

Postby Arimmus » Tue Feb 28, 2012 11:31 am

I would say it replaces the Initial 1d6.
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Re: Blood Mage (Master)

Postby Elfie » Tue Feb 28, 2012 1:03 pm

And therefore does that replacement also generate more mana? And if so, why can't a Master Blood Mage do the same thing to himself or a willing ally?
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Re: Blood Mage (Master)

Postby Loswaith » Tue Feb 28, 2012 3:32 pm

The replacement only applies to a helpless and adjecent target.
DARPG set 2 players guide p.47 wrote: ... If the target is adjacent to you and helpless (unconscious, tied up, etc.), you inflict 2d6 penetrating damage ...


It otherwise is the 1d6 damage much the same as novice and journeyman ranks give. you cant realy be helpless yourself, but I guess if a willing target is (though one has to query if a helpless target realy is willing, or a willing target would let you do that much), then I guess it could apply.
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Re: Blood Mage (Master)

Postby Arimmus » Tue Feb 28, 2012 8:20 pm

Elfie wrote:And therefore does that replacement also generate more mana?

That is how I rule it, But use rule Zero if need be, If you feel that is too powerful
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