Just thought I'd get some feedback from you nice people. I'm planning on 2 and maybe 3 new classes for my homebrew world using the age system. The setting was originally set in 4e DnD and then I moved part of it to Unisystem. With the new poison rules released in set two (and with poison and alcehmy and the like being integral to my setting) I think we might have a new home in AGE.
So my first class
is the Alchemist.
I'm not going to bog people down with details on the world (maybe in a different post
) there are just a few details you need to know: As well as the Poison Making Talent, I'll also have Potion Making Talent (for salves and healing potions as well as Potions of Speed and the like).
To streamline this somewhat I've turned Cunning (Poison Lore) into Cunning (Alchemy). Rather than needing Cunning (Posion Lore) for Poison Making Talent AND
Cunning (Potion Lore) for the Potion Making Talent now all you need is Cunning (Alchemy).
So I think
that's all I need to explain. I made a spreadsheet and broke down the Mage, Rogue and Warior classes to see how I should create the class
. From what I can glean each class
gets 3 benefits at level one equivalent to a talent. I worked from there.
So here it is anyway!
Choose two talents from Poison Making, Potion Making or Armour Training Practiced Hands:
Ready a potion or a poison as a free action Primary Attributes:
Cunning, Dexterity, Willpower
Communication, Constitution, Magic, Perception, Strength Starting Health:
20 + Con + 1D6 Weapon Groups:
Brawling, Staves, Light Blades
So that's the crunch of the class
. Questions welcome. The thing I'd like to get feedback on most is starting health and primary attributes. I think Primary attributes are Dex and Cunning definitely. I think both Willpower (for dedication and focus) and Perception (for awareness of surroundings) make sense, so feedback please!
Forgot to put in the benefits at each level!
Level 2: You can research a new Alchemical Formula
Level 3: You become a novice in a new talent or gain a degree in a talent you already have.
Level 4: You can research a new Alchemical Formula
Swift Preperation - It takes you half the time it normally would to prepare either a potion or poison.
Level 5: You become a novice in a new talent or gain a degree in a talent you already have.
Above it says you can research a new formula rather than gain a new formula. I'll be making rules for this but I'm think an advanced test to piece together the formula then a success table based on dragon die.
1-3 Learn a novice formula
4-5 Learn a journeyman formula
6 Learn a master formula