Moderator: Super Moderators






Hellebore wrote:It's possible that simply being darkspawn does that, but yes it does look odd. 22 SP is ridiculously high, no one is passing resistence tests against that...
Hellebore






rschweik wrote:p. 39 Player's Guide
under "Optional: Trade Focuses", 1st paragraph:
"...This is not an accurate simulation of the differences between artisans, but nor is it in meant to be..."
should be: "...but nor is it meant to be..."










Barbarian Axeman wrote:The KABOOM! stunt on page 52 of the player's guide contains the next sentence. "Only a held grenade can be detonated if your target has the Poison-Making talent."
Why can't someone detonate a grenade held by an adversary that has not the Poison Making talent?

flyingcircus wrote:Barbarian Axeman wrote:The KABOOM! stunt on page 52 of the player's guide contains the next sentence. "Only a held grenade can be detonated if your target has the Poison-Making talent."
Why can't someone detonate a grenade held by an adversary that has not the Poison Making talent?
Because if the person is not at least a journeyman in poison-making they will not be using grenades as they do not have the ability to use them, pretty self explanatory or are you one that has to have every little rule and variable written to understand the meaning behind it?

Hellebore wrote:flyingcircus wrote:Barbarian Axeman wrote:The KABOOM! stunt on page 52 of the player's guide contains the next sentence. "Only a held grenade can be detonated if your target has the Poison-Making talent."
Why can't someone detonate a grenade held by an adversary that has not the Poison Making talent?
Because if the person is not at least a journeyman in poison-making they will not be using grenades as they do not have the ability to use them, pretty self explanatory or are you one that has to have every little rule and variable written to understand the meaning behind it?
By that logic you couldn't shoot a gun in my hands if I had no training in the use of guns.
The question is a legitimate one - if you can blow up a grenade, then you can blow up a grenade. That a person carrying one without the poison making talent can't USE a grenade doesn't somehow make a grenade in their hand indestructible. It makes them an idiot.
Hellebore


Barbarian Axeman wrote:The KABOOM! stunt on page 52 of the player's guide contains the next sentence. "Only a held grenade can be detonated if your target has the Poison-Making talent."
Why can't someone detonate a grenade held by an adversary that has not the Poison Making talent?






Sync wrote:Not sure if this was an oversight or intentional, but...
Player's Guide page 44, Unarmed Style talent, Novice benefit:
Your hands are as hard as iron. When you attack with your fist, you do 1d6 damage instead of 1d3.
Was that an intentional decision to effectively make a gauntlet obsolete in combat? Or should the gauntlet be included in this description, as it is for the Journeyman benefit?


Users browsing this forum: uncleho and 3 guests