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Loswaith wrote: I'm unlikely to add a bleed to it (as bleeding isnt part of the normal rules) though poison is a posibility if I think the Rogue would be using such.


In the Chuck Norris action movies, chuck does not get knifed in the back. He's the star.
So the bad guy might stab and do damage, but don't see it as the GM like "C'mon the guy snuck up unseen it's at his neck, what? the PC lived?"
No, it was near the neck, the PC sensed something, put a hand up, twisted a bit...
Down to 10 hit points roll initiative. Game it out.
If instead the bad guy can render the PC unconscious knock him over, then coup de Grace.. that's different.
In my opinion, if you push for more instant death of PCs, it's verging on railroading. They are heroes.
If you really want it to happen, 3 bad guys shoot the PC in the back with poisoned heavy crossbows, and be done with it.
BUT, if you are gonna go there, relate WELL beforehand how legions of poison heavy crossbow bad guys have been hired to assassinate the PCs, but sales of Ferelden hunting dogs are on the rise, and THOSE things have senses to sniff out bad guys a long way off....Thus giving the PC heroes a chance.
Did you figure on dogs in the stab PC in the back scenario?
Did you figure on dogs in the stab PC in the back scenario?

In the Chuck Norris action movies, chuck does not get knifed in the back. He's the star.





Etarnon wrote:...
Step 1 for me. people don't try to backstab a guy in armor. Throat slitting aside, he's got armor. ...


Loswaith wrote:...Etarnon wrote:...
Step 1 for me. people don't try to backstab a guy in armor. Throat slitting aside, he's got armor. ...
Actually they did, hence why the Stiletto became a popluar weapon for assassins.

NickMiddleton wrote:Best weapon against an opponent in full field harness is a warhammer or pollaxe - using the spike with a decent swing against even the best made, well padded steel helm one would have a good chance of disorientating the target enough to get them off balance. But killing them with a single knife strike I'm afraid is a fairy tale, unless you've waited behind the curtains until they have removed the armour and are dressing for dinner...

... The needle-like blade could easily penetrate most mail or find its way through gaps in a knight's plate armor, and was narrow enough to pass through the eye slits of the helmeted knight. ...
...The stiletto was preferred by assassins as it was silent, easily concealed inside a sleeve or jacket, and featured a blade capable of easily penetrating the heavy leather and fabric clothing of the day, while inflicting mortal wounds that tended to bleed less than those made by other types of knives. ...
, it doesnt negate the factor that it was favoured by assassins for a reason.Originally designed as a purely offensive weapon, the stiletto was used to finish off a fallen or severely wounded heavily armored opponent.


Dragon Son wrote:In an abstract health system, like the one used in Dragon Age and most d20 games, how do you handle out of combat damage situations? By out of combat I mean taking damage without even having rolled initiative.
Dragon Son wrote:Allow me to give an example,
a backstabbing rogue sneaks up behind one of the pcs in a dark alley, attempts to slit his throat and succeeds, the target rolled and failed to spot the sneaky bastard, due to wearing a good armor the target has very good damage reduction, how do you handle that? Some of the responses that I can think of are the following.
1) Mechanically correct but visually awkward - He deals 12 damage, you have 40 health, you're going down to 28 Health, roll Initiative!
2) Mechanically wrong and not very fun, but visually correct - Sorry mate you just died, time to make a new hero!
3) Kinda in between - The attack reduces you to (let us say) 5 health and you have a bad bleeding injury (penalty to actions), but you survive! Roll Initiative!
So, what's your take? Don't tell me only the one you use, I'd like to also hear the version you'd like to use. Don't feel limited to the options I present.



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