Hah, my memory again. Able to recite passages of the Chant of Light yet forgetting about the new focus rules in Set 2. Shows where my priorities are.
Yeah, in that case I'd just go with Crafting - as in this case the character might actually be able produce (or at least improvise) useful things from time to time. It would be bad if a Dalish character who wants to build jackets out of self-hunted animals has to pick up two or even three different focuses (skinning, tanning, peltmongering) to do so with the skill you'd expect from a "wild" elf. But obviously, common sense needs to be applied so that someone who has the Crafting skill cannot just use it for
everything.
Personally, I'd be more lenient with skills like Crafting because I think social and civilian focuses have a lesser impact on the game than combat abilities, who deserve more specialization because of their importance, i.e. how often they are used/rolled for.