True Sorcery & the True20 'magic' system: compatibility?

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True Sorcery & the True20 'magic' system: compatibility?

Postby Akrasia » Fri Mar 10, 2006 5:59 pm

Is the magic system in 'True Sorcery' meant to replace the (default) True20 'magic' system? Or is it meant to be a system that is distinct from --but compatible with -- the default system (something like the way in which psionics are 'distinct but compatible' with standard D&D magic)?

Thanks! :)
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Postby Akrasia » Fri Mar 10, 2006 6:00 pm

Er ... sorry for not posting this query in the 'True Sorcery' thread that I started a few weeks ago. I've had a few too many Beamish this evening...
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