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Jonathan Moyer wrote:Let's take two first level warriors...

skywalker wrote:Jonathan Moyer wrote:Let's take two first level warriors...
It is also worth noting that as levels increase Dex becomes less relevant as it is overtaken by Combat bonus. As Damage and Toughness only increase through feats, they remain as important if not more important over levels. So though Dex seems best in a fight between 2 1st level warriors, it is not as importnat at 15th to 20th level.

skywalker wrote:Jonathan Moyer wrote:Let's take two first level warriors...
It is also worth noting that as levels increase Dex becomes less relevant as it is overtaken by Combat bonus. As Damage and Toughness only increase through feats, they remain as important if not more important over levels. So though Dex seems best in a fight between 2 1st level warriors, it is not as importnat at 15th to 20th level.
Personally, I think the stats are balanced and make sense.


Jonathan Moyer wrote:Crap - I knew I forgot something.Yes, at high levels, Dex isn't quite as useful as it once once, but Str is still very handy.

CatKnight wrote:... dodge always works if one isn't flat-footed and has feats to back it up, parry doesn't.


Being able to use different stats for combat (Int, Wis, Cha, etc.) is a neat idea and I found it interesting. Of course...AGOT doesn't really do much with magic, whereas we have the Adept to worry about. Do we want the adept to be able to throw everything in one or two stats, and be a great spell wielder as well as combatant?


CatKnight wrote:Again, ignoring the other factors: Dexterity receives a major boost in now controlling all attacks. Strength can be useful for defense now, but only a little (melee). Dodge is still superior since there are feats that can back it up.
I suppose my worry is there's no combat situation where Dexterity isn't incredibly useful. Being able to defend in melee and having a damage bonus doesn't seem to balance it. Especially once you go beyond combat and realize Dex controls more skills as well as the Reflex save. Carrying capacity does help the Str warrior somewhat in True20, but given the wealth system I don't know if a True20 character would have as much equipment as a D&D one. I could be mistaken there - insufficient testing.



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