Not only are the Dazed/Wounded boxes missing from the character sheet, but also from the sample Damage Track on pg. 77 of the hardcopy. (I don't have the .pdf, but I gather from the fact that all of the page references are a couple of pages off, the two versions don't have the same page numbers.)
Furthermore, pg. 77 also says:
Wounded characters are shaken, suffering a -2 penalty on all checks, including attack rolls and Fortitude, Reflex and Will saving throws. This persists until all wounded conditions are eliminated.
This also suggested to me that it was possible to have multiple tics under Wounded, though I suppose it could be referring to Lethal Damage conditions instead.
So, to summarize, one can have any number of Bruised/Hurt tics on the character sheet (each conferring -1 Toughness), but only one each of Dazed/Wounded (each conferring an additional -1 Toughness, to a maximum of -1)?
As for the Backgrounds, there's only about a page and a half in the hardcopy. One column length discusses the basics, including ability adjustments, bonus feats and skills, and favored feats. The rest gives some sample backgrounds, all standard D&D races, including Half-Elf and Half-Orc.
Ability adjustments should only increase or decrease by 1, and each should be offset by an appropriate increase/decrease in another ability.
Backgrounds grant either a single bonus feat of the player's choosing, or two culture-specific, fixed feats. (These must be general feats, or feats favored by that background.)
Bonus skills are handled similarly, though the rules give the Narrator the option to grant an additional fixed feat instead of bonus skills.
Each background has two favored feats which come from the expert, martial or supernatural lists. (Supernatural feats count as two choices here.) These are not required to be taken by a character, but are considered available to all members of that background.