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Bhikku wrote:Adventures in the Fallen World
A not-so-gothic game, at last! This is an anything goes kind of world: our own wacky future, when the world has suffered through some kind of disaster that even legend has failed to recall. Aliens, mutants, cyborgs, arcane magicians, gargoyle shamans, ninjas, wuxia, sasquatch psychics, barbarian good ol' boys, the second coming of Quetzalcoatl's evil twin, corporate-minded hive-spiders ruling L.A., the Lost City of Vegas, dinosaur-riding cowboys.... yeah. When I say "anything goes," i mean it. It might be the stupidest campaign setting ever... stupid like a fox!


Tim Gray wrote:Bhikku wrote:yeah. When I say "anything goes," i mean it. It might be the stupidest campaign setting ever... stupid like a fox!
Well, Palladium seems to have made a bit of money out of it...

Nomad4life wrote:Like a few others here, I’m primarily interested in using True 20 to emulate the feel of Star Wars. D20 SW wasn’t “bad” but it always struck me as a little too “computer-gamey.” I want a good, rules-light SWRPG that runs and feels more like the films.



Nomad4life wrote:Like a few others here, I’m primarily interested in using True 20 to emulate the feel of Star Wars. D20 SW wasn’t “bad” but it always struck me as a little too “computer-gamey.” I want a good, rules-light SWRPG that runs and feels more like the films.


Warzen wrote:Then you should use Starwars d6.
It's best system to run Starwars I've seen so far.
W.

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