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Ran wrote:I have Blue Rose. I was wondering if T20 treats magic the same. Are there new spells? How about of the flash/bang variety? Is it worth getting T20 as additional material for BR? Gimme the skinny, please. - what is new different with T20?
skywalker wrote:WooT! WOOOOOOT!
Every single one of the house rules I adopted has made into True 20.
- Attack bonus and Defence bonus are now just Combat bonus (equal to old Attack bonus), finally equating the two as you rise in levels.
- Armour adds to Toughness bonus, shields add to Defence still.
- Toughness doesn't increase with level but remains Constitution + Armour, making it equate to Damage, finally. Conviction is what defines a heroes ability to withstand damage not inflating HP. NB: there is an option to inflate Toughness.
- They resolved the mutli role adept issue by simply stating that you use Adept levels to determine ranks. No longer the higher of Adept levels + 3 or (Total Levels +3)/2
This is so awesome. Ever since D20 came out I have wanted this product. BR came so close but missed out on these final points.
Also, there is a whole lot of new feats and some juggling of feats between catergories.
I am in love all over again I am cross posting this on the other forums.
Thanks GR and thanks Steve Kenson, you are all kinds of rockin
Denaes wrote:T20 is a space game of some sorts. Never played it or been interested in it.
I'd much rather play True20
i'm going to become rich and famous after i invent a device that allows you to stab people in the face over the internet
Geez man, get over it. It's just a game.Nisarg wrote:Blue Rose Vs. True 20:
Blue Rose attacks first with its MAGICAL HEART RAINBOW POWER!!
True20 defends with its "toolkit format defence" and proceeds to bash BR to death with its "Unencumbered By Politically-Charged Namby-Pamby Setting Flying Kicks".
Oh man! You shouldn't have gone there.LeaderDesslok wrote:Geez man, get over it. It's just a game.
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