Ralex wrote:I can't recall exactly where I've seen it stated, but I'm pretty certain that a Device's hardness is in most cases equal to its highest rank.
So, the AEGIS armor would have a hardness of 7 (though if that seems a little bit low, you might want to make it hardness 10, equivalent to iron).
Ahh, found it! Pg. 110 of the core book, under Damaging Devices.
Hope that helps.
I believe that is correct, but our group house ruled that protection extends to corrosion, disintagration, and other attempts to damage a device that has protection. This extends to extras added to the armor such as flight and energy blast. The rational being that battle armor should be tougher to damage then a stand alone device. A nice side effect is that it gives a reason to bundle items into battle armor rather then having a seperate device for each power.