Stats for a Zombie, Ghoul, and / or Skeleton around?

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Stats for a Zombie, Ghoul, and / or Skeleton around?

Postby arcady » Thu Jul 24, 2003 4:43 pm

Anybody have workable stats for these sorts of creatures?

Willing to post them?
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Postby bcr19374 » Thu Jul 24, 2003 5:32 pm

I don't have stats prepared but I'd probably treat them as constructs with no hardness. So they can't be mind controlled and are destroyed rather than stunned. They'd probably have a natural weapon on the Slow weakness (unless you were going for fast 28 Days Later/Return of the Living Dead style zombies).
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Postby Inazuma » Thu Jul 24, 2003 5:50 pm

There was a thread in which Steve presented some makeshift rules for converting monsters. Zombies and skeletons were included as examples. A forum search should turn it up.
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Postby Strand0 » Thu Jul 24, 2003 5:57 pm

Steve Kenson wrote a Skeleton & Zombie:
Critter Compendium recap

It has Dragon, Ghost, Mummy, Shadow, Skeleton, Succubus, Vampire, Werewolf, Zombie
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Postby Inazuma » Thu Jul 24, 2003 5:58 pm

Strand0 wrote:Steve Kenson wrote a Skeleton & Zombie:
Critter Compendium recap

It has Dragon, Ghost, Mummy, Shadow, Skeleton, Succubus, Vampire, Werewolf, Zombie


Yeah, that's the thread I was referring to.
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Postby Strand0 » Thu Jul 24, 2003 6:01 pm

Inazuma wrote:
Strand0 wrote:Steve Kenson wrote a Skeleton & Zombie:
Critter Compendium recap

It has Dragon, Ghost, Mummy, Shadow, Skeleton, Succubus, Vampire, Werewolf, Zombie
Yeah, that's the thread I was referring to.
:green: :D :green:
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Postby mrobviousjosh » Thu Jul 24, 2003 6:19 pm

Don't forget, if it's not already in there, I can't remember off hand, they'd be immune to criticals just like in AD&D. :)
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Postby Inazuma » Thu Jul 24, 2003 7:00 pm

mrobviousjosh wrote:Don't forget, if it's not already in there, I can't remember off hand, they'd be immune to criticals just like in AD&D. :)


Constructs, under MnM rules, are already immune to such things. Undead like skeletons and zombies are treated as constructs.
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Postby Novac » Fri Jul 25, 2003 2:01 pm

Isn't the PL 1 Construct supposed to work for Zombies and Skeletons?
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Postby mrobviousjosh » Fri Jul 25, 2003 7:27 pm

Inazuma wrote:
mrobviousjosh wrote:Don't forget, if it's not already in there, I can't remember off hand, they'd be immune to criticals just like in AD&D. :)


Constructs, under MnM rules, are already immune to such things. Undead like skeletons and zombies are treated as constructs.

Whoops. That's what happens when I post at 2:00 a.m. or so. Well, there you have it. :)
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