Kuririn wrote:The Human Shield
PL 10; Init 0; Defense 15 (+5 Base); Spd 30 ft.; Atk +2 melee (+3S, punch); SV Dmg +6, Fort +6, Ref +0, Will +1; St 17, Dex 10, Con 18, Int 10, Wis 13, Cha 10.
Skills: Craft (Mechanics) +4, Drive +2, Intimidate +7, Listen +5, Spot +5.
Feats: Great Fortitude, Toughness, Durability, Immunity (Critical Hits)
Powers: Protection +10 [Source: Mutation; Cost: 2 pp], Force Field +10 [Extras: Deflection, Affect Others x3 (50 ft. radius area); Source: Mutation; Cost: 6 pp].
Comments/critiques are welcome.
PL 10; Init +1 (Dex); Defense 14 (+3 base, +1 Dex); Spd 30 ft; Atk +2 melee (+0S, punch); SV Dmg +2, Fort +2, Ref +2, Will +2, Str 10, Dex 13, Con 13, Int 15, Wis 13, Cha 15.
Skills: Acrobatics +2, Balance +3, Computers +3, Diplomacy +3, Knowledge (Super heroes) +11, Knowledge (Local) +6, Listen +3, Profession (Librarian) +5, Search +6, Spot +3.
Feats: Assessment, Detect (Superpowers), Skill Focus: Knowledge (Superheroes), Photographic Memory
Powers: Mimic (Powers) +10 [Extras: Ranged, Expanded Powers x6 (Mimic powers up to 8 pp); Flaws: Limited - Mutant and alien powers only; Source: Mutation; Cost: 8 pp], Amazing Save (Damage) +1 [Extras: Amazing Save (Willpower, Reflex, Fortitude); Source: Training; Cost: 4 pp].
Webhead wrote:I stumbled across the Wildguard website sometime last week and I thought it looked like it would be a lot of fun. I could see myself trying to set up a campaign to begin that way.
So many potentially interesting characters (and some really BAD ones too... ) and I'm definately waiting to pick this mini-series up.
I thought I'd make the source of her light powers a mystical gem that she prominently displays on the forehead of her mask. Just my own personal touch since we are given such vague information on her.
It kinda lends itself to the idea that one can tweek them to suit their game needs. I really like your take on Headlight BTW!
Question on Motherboard: Think I should draw her up as a construct character (with "-" constitution), or not?
While the majority of constructs are minions, some artificial beings are characters, either player character heroes or NPCs (either heroes or villains). These characters follow slightly different rules...
MusicFreq2002 wrote:hey Nightlynx,
i just scanned the forum top to bottom and couldn't find any pics or new characters. maybe i'm blind. would you post some links?
Kuririn wrote:Working on Aqua-Chica, Lilly Hammer, Freezerburn, and Ignacia next. Quick question on Aqua-Chica: her power is listed as "hydro-manipulation," but her art apparently shows her hand transforming into water. What does everyone think: Alternate Form: Liquid, Elemental Control: Water, or both?
Users browsing this forum: Google [Bot] and 2 guests