Kid Vorpal wrote:Not sure if anyone has mentioned this one yet or not, but GURPS Bio-Tech is a good one for those futuristic and/or gadgeteer/scientist characters who like to have their toys internal (and biological) as opposed to mechanical in nature. It could also be used for any character who has powers stemming from genetic modification or engineering.
SmokestackJones wrote:That said, I'd like to find out if anyone's using GURPS supplements for M&M (yes, even GURPS Supers)?
Voneth wrote:It was published as sourcebook for Rifts and Heroes Unlimited. It was designated as Rifts Dimension book 4 and was printed back in 1998 (oh my God.)
You can probably find it in the bargin bin, though.
bushido11 wrote:For Rifts d20, you can actually find such documents in Kazaa (you'll need the core rulebooks for them, though). They have information on classes, races, mutations, prestige classes, and a bunch of other cool stuff. Or you can simply use M&M.
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