Please, show us your player created characters!
We have done House creation, followed by character creation, and did the quick start introductory adventure, after which I will let the player's make small changes to their characters before next session. There are some background events that we left purposefully open, in order to be filled as we play.
Also I have found that, according to the rules some of the archetype characters didn’t possess enough coin to buy their personal gear.
Anyway, this is the rooster of PC’s as they were at session’s end:
Ser Desmond Mallister
Anointed Knight (Adult Warrior)
Age: 20
Status: 4
Destiny Points: 1
Qualities: Anointed, Flaw (-1D Thievery), Long Blade Fighter I, Sponsor
Gear (coin)
Plate Armor (3000)
Shield (30)
Bastard Sword and Scabbard (700+)
Tourney Lance (40)
Saddle
Destrier (1000)
Cost (-4750)
16 gd (3360)
Total: (- 1390)
Background Events:
1. Achieved a significant deed (won a local jousting tournament)
2. Kidnapped and escaped
3. Had a torrid love affair
Goal: Fame
Motivation: Lust
Virtue: Courageous
Vice: Avaricious
Richard Camberland
Heir (Young Adult Leader)
Age: 17
Status: 5
Destiny Points: 2
Qualities:
Heir
Attractive
Weapon Mastery (Long Sword)
Gear (coin)
Mail (800)
Shield (30)
Long Sword and Scabbard (700+
Long Bow (900)
Quiver 10 arrows
Signet ring
Courser (600)
Clothes (200)
Saddle
Cost (- 3230)
20 gd (4200)
Total: (+970)
Background Events:
1. Present at a significant tournament (watched, as an infant, the tournament at Harrenhal)
2. Achieved a significant deed
Goal: Power
Motivation: Excellence
Virtue: Wise
Vice: Arrogant
Ser Benedict Rivers
Hedge Knight (Middle-Age Warrior)
Age: 30
Status: 3
Destiny Points: 1
Qualities:
Bastard
Armor Mastery
Weapon Mastery (Bastard sword)
Gear
Half-Plate (2000)
Medium Shield (30)
Bastard Sword and Scabbard (700)
War Lance (60+
Saddle
Destrier (1000)
Cost (3790)
12 gd (2520)
Total (– 1270)
Background Events:
1. Kidnapped and rescued
2. Held hostage as a prisoner by other house
3. Fought in the Battle of the trident, during Robert’s Rebellion
4. Saved the life of Richard Camberland, Heir to the House
Goal: Justice
Motivation: Love
Virtue: Courageous
Vice: Cruel
Daemon (Darry?)
Noble (Young Adult Schemer)
Age: 15
Status: 5
Destiny Points: 2
Qualities:
Ward
Flaw (Animal Handling -1D)
Charismatic
Blood of Valyria
Gear
Mail (800)
Shield (30)
Long Sword and Scabbard (500)
Long Bow (900)
Dagger with sheath (20+
Fine clothing (200)
Quiver /w 10 arrows
Courser (600)
Saddle
Cost (3050)
17 gd (3570)
Total: (+520)
Background Events:
1. Held hostage by another house as a ward
2. Significant Deed
Goal: Revenge
Motivation: Duty
Virtue: Devoted
Vice: Prejudice
