Hello, in my game one of the players wants to play a wildling that was taken in by a merciful member of the nights watch and sent south to the watchmen's former house in the mountains of the moon. Now one of the blood of the wildling benefit's abilities states "Characters with high Status cannot automatically compel you and must
engage you in an intrigue." I can't seem to find any other reference to this "automatic compelling" rule. What exactly is it? I have the Game of Thrones edition for reference. If it's a hold over from an earlier version then is there some other benifit I can give to make the trait worth taking for this player?


