Pytorb wrote:Like you our group thought Long Blade II very underpowered. We've gone with being able to do Maneuver as a free action if the character sacrifices all their bonus dice whilst making a Long Blade attack. Personally I think giving a Piercing rank to the character's bonus dice is overpowered. How about a flat Piercing 1 whther you sacrifice bonus dice or not?
Pytorb wrote:Paedrig, it would be for one round at a time for as long as the character sacrifices bonus dice. If the player tells me at the start of the round then it is for the whole of that round, if they only tell me when they are rolling to attack then it starts then and lasts until thier initiative the next round.
omegonthesane, yes I did mean Cautious Attack, sorry for the table talk coming over into a houserule (rushes away to correct house rule document).
Addicted2aa My Cautious Attack house rule is that it increased Combat Defence by the character's Fighting Ability rather than a blanket +3 (with an additional +1 if they are using a Defensive weapon) so the extra Combat Defence from LBF 2 might not need to be as high as 2 per Bonus dice sacrificed.
LBF1 is, I think a very situational benefit. If your charecter is fighting againsty someone with a low Combat Defence and medium to high Armour Rating then you are probably looking for as high a roll as possible to get criticals. so LBF 1 is useless unless thye are fighting without a shield. If on the other hand your character is fighting someone who you are more likely than not to miss, for example a Braavosi Blade with a Combat Defence of 14-18, then you need to make every dice pip count. So just equalling their combat defence and instantly getting two degrees of success with LBF 1 all of a sudden becomes a lot more handy. My player group are in Braavos at the moment and so may get an opportunity to test this
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