I thought I'd start a thread specifically for new Drawbacks. Here's a few of mine that has come out of conversations with players that I've not mentioned before:
Debt
(This updated version of the published Drawback can not be taken by anyone in the Night Watch)
You or your House are deeply, scandalously, publicly in debt to moneylenders or another House. Your starting wealth is halved. You take -1D to all Status tests and you can not earn Glory for your House as it is known that they have sold every scrap of their honour for Gold and know no fealty to anyone but the moneylender who owns them.
Fervent
Requires: Dedication 1B
Your devotion is unsettling to others. Your dedication to a faith, cause, individual, ideal, etc. and the way you constantly talk about it, even with people you have barely met is unsettling. Everyone's starting disposition towards you is worsened by one degree. Under specific circumstances as decided by the GM this may change to worsened by two degrees or more (they are particularly opposed to your dedication) or improved by one degree (they are as dedicated as you to the same factor).
Paranoia
The character is convinced that someone is out to get them. Whether this is true or not it influences their behaviour every day, from always sitting with their back to a wall away from a window where they can see the door to never accepting food or drink they do not know where it has come from, travelling incognito, etc. Unless they make a FORMIDIBLE (12) Will test the character's unease transmits itself to anyone they engage in Intrigue with. This makes their opponent's disposition one level worse than normal and imposes a -1D on all the character's Deception tests.
Jaded
The character has lost all but a thread of their passion for, and loyalty for, causes. This is different from but related to cynicism (where you see the worst in any cause, even one you fervently follow). Your starting disposition towards any intrigue attempt to sway you to to a new course of action is Unfriendly. If this new course of action is obviously dangerous your starting disposition is Malicious. You take a -1D Persuasion and -1D Will - Dedication penalty.

