Pramas wrote:We have provided a lot of True20 support, as have a host of third party companies. True20 Ancients: Rome is coming up but other than that we are concentrating on Dragon Age, M&M, and Song of Ice and Fire this year. We may swing back around to True20 but this year we just don't have the manpower.
Kommando wrote:I've followed True20 since Blue Rose, and I'm of the opinion that with the announcement of DC Adventures RPG, and its counterpart M+M v.3, that this might be a good time to consider revising True20, making it more usable with GRs Flagship system.
For the most part, True20 a nice generic system with a lot of potential. With rules for fantasy, science fiction, action/adventure, not to mention the settings that came with the system as well as from 3rd party sources. If the system were revised to make it more in line with the upcoming games, GR would have a larger customer base to draw from.
In the last couple of years, it seems as though True20's biggest competition is indeed M+M. If I want to play a fantasy game, do I go with something that's not quite D&D and not quite M+M, or do I buy Warriors and Warlocks? If I want gritty pulp age adventures, do I opt for something that's not quite d20 Modern, or do I just pull out my Golden Age supplement?
Personally, I like a lot of the innovations from M+M. Mainly, the Point Buy System which really makes it stand out from other systems derived from the OGL. Its been popular enough in the True20 community that its been reversed engineered and several True20 compatible variants have emerged over the years. It makes me wonder if True20 could live without the level advancement that have been the hallmark of the d20 based systems over the years?
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