New to the boards...and confused.
I've been a big fan of GR's d20/OGL stuff for a while, they're one of the cornerstones of my fantasy RPGing.
I've been getting the itch to run sci-fi campaigns again and picked up True20 Revised to see if it would be a good candidate for sci-fi gaming with my kids or my regular gaming group.
I like what I see. It appears to be very customizable.
However, I have ZERO desire to invest in Yet-Another-RPG-That's-Dying-on-the-Vine (trademark pending). I've read CP's latest interview on GR's 2010 plans. I've read the Dragon Age designer diaries. I recognize that the product focus is going to go where the greatest demand/opportunity lies.
That said, I'm kind of shocked True20 wasn't picked for the Dragon Age engine. It seems to satisfy the easy-to-learn requirement, could have been packed into the box set breakdown, and allowed for d20/OGL cross-utilization. I found the "True20 powers wouldn't model DA:O magic well" claim surprising to say the least. ASoI&F getting a brand new rules set I can understand as GoO had produced an OGL version.
So what's the story? Is True20 a GR cornerstone or not? Am I better served looking at a newer or more established sci-fi RPG?
I'm interested in the True20 supplement books but these days I've got to try and spend my gaming dollars towards stuff I'll actively use. I really don't like spending most of my time developing rules which is why I like actively supported RPGs. (I'll handle the NPCs, campaigns, & adventures.) Another reason for desiring active support, is so I can have a better chance at finding people willing to play should my current group fall apart.
Sorry to be blunt and I don't wish to seem combative. I've just been down the road of dead/stalled RPGs too often. True20 appears to be a great game. I just wish to ensure it's one with some staying power.



