D20 Pirates Blog

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Re: D20 Pirates Blog

Postby Nate Christen » Sun May 06, 2012 5:42 am

As a follow-up to the last post, I have a timeline for the history of the corsairs who ply the Mediterranean Sea.

http://d20pirates.blogspot.com/2012/05/ ... eline.html

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Re: D20 Pirates Blog

Postby Nate Christen » Tue May 22, 2012 4:46 pm

Today's post details three more treasure items, inspired by Mediterranean legends.

http://d20pirates.blogspot.com/2012/05/ ... sures.html

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Re: D20 Pirates Blog

Postby Nate Christen » Thu May 24, 2012 5:48 pm

I've updated today with another encounter, this one involving a doctor and naturalist who can be used in any number of ways.

http://d20pirates.blogspot.com/2012/05/ ... gerie.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sun May 27, 2012 6:18 am

Today's update is another series of competitions, these ones that can be staged while a ship and crew are at sea.

http://d20pirates.blogspot.com/2012/05/ ... ion-2.html

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Re: D20 Pirates Blog

Postby Nate Christen » Tue May 29, 2012 4:34 pm

While working on my larger posts--the adventure "Treacherous Waters" and supplemental material about the corsairs of the Mediterranean--I have another interlude, this one inspired by sailors' superstitions.

http://d20pirates.blogspot.com/2012/05/ ... jonah.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Jun 02, 2012 2:13 pm

Here's another interlude that details a fence who could become in all sorts of adventures.

http://d20pirates.blogspot.com/2012/06/ ... fence.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sat Jun 09, 2012 12:36 pm

I've updated today with deck plans, stats and descriptions for the Mediterranean galley.

http://d20pirates.blogspot.com/2012/06/galley.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sun Jun 10, 2012 9:01 am

Today I've added stat blocks for the crew and soldiers to be found aboard the galley that I posted yesterday.

http://d20pirates.blogspot.com/2012/06/ ... adoes.html

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Re: D20 Pirates Blog

Postby Nate Christen » Mon Jun 11, 2012 4:03 pm

Here are stats for two more treasures, drawn from the history of piracy in the Mediterranean.

http://d20pirates.blogspot.com/2012/06/ ... items.html

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Re: D20 Pirates Blog

Postby SotF » Mon Jun 11, 2012 9:16 pm

Just looking through your blog reminded me of something that might give you a few options, the old Dragon #318 (Same one with the OA update for 3.5) has a lot of stuff on Port Royal and some rather interesting Pirate items that could work pretty well with Skull & Bones
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Re: D20 Pirates Blog

Postby Nate Christen » Tue Jun 12, 2012 5:59 am

Thanks for the tip! I took a look at the Port Royal map, and it's a good one. I'll have to compare it to the one in Buccaneers & Bokor and combine the details.

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Re: D20 Pirates Blog

Postby Nate Christen » Thu Jun 14, 2012 8:28 am

I've updated today with two maps of, and locations details for, the Mediterranean Sea and Algiers.

http://d20pirates.blogspot.com/2012/06/ ... giers.html

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Re: D20 Pirates Blog

Postby Nate Christen » Thu Jun 21, 2012 10:36 am

Today I've posted the next adventure in the series, "Treacherous Waters."

http://d20pirates.blogspot.com/2012/06/ ... aters.html

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Re: D20 Pirates Blog

Postby Nate Christen » Wed Jun 27, 2012 9:29 am

This update builds on a previous article about the Amazons.

http://d20pirates.blogspot.com/2012/06/ ... ament.html

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Re: D20 Pirates Blog

Postby Nate Christen » Mon Jul 02, 2012 9:53 am

Here's another treasure to use in a pirate-themed campaign.

http://d20pirates.blogspot.com/2012/07/ ... glass.html

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Re: D20 Pirates Blog

Postby Nate Christen » Wed Jul 04, 2012 7:20 am

Today I've posted two more magical items.

http://d20pirates.blogspot.com/2012/07/two-relics.html

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Re: D20 Pirates Blog

Postby Nate Christen » Fri Jul 06, 2012 9:51 am

After letting this idea stew in my brain for quite a while, I think I have some good guidelines for developing a ship's crew.

http://d20pirates.blogspot.com/2012/07/motley-crew.html

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Re: D20 Pirates Blog

Postby Nate Christen » Wed Jul 11, 2012 5:08 am

Today's Interlude has suggestions for designing pirate flags for use in a campaign, along with historical examples and descriptions of their meanings.

http://d20pirates.blogspot.com/2012/07/ ... olors.html

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Re: D20 Pirates Blog

Postby Nate Christen » Wed Jul 18, 2012 6:54 am

I've added another interlude today, this one with some ideas for using letters as plot hooks.

http://d20pirates.blogspot.com/2012/07/ ... etter.html

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Re: D20 Pirates Blog

Postby Nate Christen » Wed Jul 25, 2012 5:41 am

Today I've added two more legendary treasures, along with suggestions for using the Magic fortune from the Skull & Bones rulebook.

http://d20pirates.blogspot.com/2012/07/ ... -more.html

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Re: D20 Pirates Blog

Postby Nate Christen » Thu Jul 26, 2012 5:04 am

Here's the follow-up article that I mentioned yesterday, with suggestions for developing magical treasures through the course of events in a campaign.

http://d20pirates.blogspot.com/2012/07/ ... items.html

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Re: D20 Pirates Blog

Postby Nate Christen » Sun Jul 29, 2012 11:28 am

Today I've added the next adventure in the series, "The Eye of the Storm."

http://d20pirates.blogspot.com/2012/07/ ... storm.html

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Re: D20 Pirates Blog

Postby Nate Christen » Mon Jul 30, 2012 5:56 am

Here's a new relic that I mentioned at the end of yesterday's adventure.

http://d20pirates.blogspot.com/2012/07/ ... roger.html

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Re: D20 Pirates Blog

Postby Nate Christen » Tue Jul 31, 2012 3:37 am

I've added another interlude, this one detailing a band of thieves.

http://d20pirates.blogspot.com/2012/07/ ... ieves.html

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Re: D20 Pirates Blog

Postby Nate Christen » Wed Aug 01, 2012 3:45 am

Inspired by the piratical career of Edward Low, here's a new magical item.

http://d20pirates.blogspot.com/2012/08/ ... relic.html

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