I've heard excelant things about the Banewarens, and will probably buy it just for ideas, but 4 level adventures feel a bit to constricting for my tastes. There is so much interesting stuff out there in d20 land, that I want to sample it all. After MiF I ran some Firey Dragon adventures, the two from Nature's Fury and one from To Stand on Hollowed Ground.
I do use Monte's Eldrich Might books, and one of my players is a "Monte" Ranger.
My players are from 5th to 8th level, and some will hit 9th soon.
So next is "Broken Fang," my (winning! yea!!!) entry for the Green Ronin adventure design contest last spring. That's a one nighter.
Then "Song of Storms" from Monkey God. *Very* nice plot, not so nice editing, and a bit too generous with treasure, but great NPCs and encounters. Rated for 7th level, somewhat Bard focused, but an NPC bard is there if you don't have a player one.
Then, I'm torn between which to do first. Hell in Freeport or Queen of Lies (another Monte, for Firey Dragon), assuming they are high enough level for either. I've heard that HiF requires a lot of power on the PC's part to survive, so I might do Queen of Lies first. My player death rate is high enough, and they haven't been able to resurect yet. The Druid can now reincarnate!
If I have an 8th to 10th level party, I'll either roll my own or find something that fits. Any suggestions? I might change the Banewarens to where they show up for only the 2nd half... Let me know how it plays out!